Poll

Does this mod sound like a good idea to you?

Yes!
2 (22.2%)
No!
7 (77.8%)

Total Members Voted: 9

Voting closed: April 14, 2007, 02:38:01 pm

Author Topic: New Mod Idea...  (Read 8019 times)

mooseberry

  • Community Moderators
  • *
  • Posts: 4005
  • Turrets: +666/-325
New Mod Idea...
« on: April 14, 2007, 02:38:01 pm »
I have an Idea for the extreme camping mod!!! But that's not what it's called. Here is my ides: The humans always start out with an s3 base (preferably layouted by someone good at building bases.) However, the humans only start out at s1, just with an s3 base. Normal ways to get to s3 for humans. Here is the interesting part. Aliens all start at s3, maybe with 9 evolves, maybe 5, maybe 0. They predictably (and hopefully) swarm the human base attempting to destroy it. Now the catch. The aliens only have maybe 5, 10 or 15 min max. to destroy the human base. I think the mod could be called DEFEND, or something like that. So basically to restate... Aliens have around 10 min. to destroy the human base and win or else the humans win. Sound good anyone? Please post your idea about this here. Oh.. and by the way, NO I can not make this myself. There is no way I would be able to. However, for someone who knows how to, it probably wouldn't be that hard, seeing as there are new models really or anything. Again, please post ideas on how to make this better, what you think of it, or if you would be willing to try ro make this. Thats all.  :D
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

sleekslacker

  • Posts: 407
  • Turrets: +10/-35
New Mod Idea...
« Reply #1 on: April 14, 2007, 02:49:56 pm »
Please somebody put this in the trash can. Yes I've read the whole paragraph. Nothing is useful / fun here.
y last name is Jones, the family motto is "Jones' never give up!"

Currently ignoring all of your spams.

mooseberry

  • Community Moderators
  • *
  • Posts: 4005
  • Turrets: +666/-325
ok...
« Reply #2 on: April 14, 2007, 03:08:26 pm »
Well I thought that it was a good idea. Better than a lot of other mod ideas... I thought it would be exciting to have to defend the base and try to keep the aliens out.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

holyknight

  • Posts: 998
  • Turrets: +4/-2
New Mod Idea...
« Reply #3 on: April 14, 2007, 05:54:45 pm »
but then it'd be all tyrants running around.
The defending part seems fun but not the alien attacking part.
It'd be better if all the players were humans and the tyrants,adv goons were bots (yes only tyrants and adv goons.) and there were millions of them.

Greudin

  • Posts: 131
  • Turrets: +1/-1
    • http://tremulous.bricosoft.com
url=http://tremulous.bricosoft.com][/url]

Hydra

  • Posts: 170
  • Turrets: +1/-1
New Mod Idea...
« Reply #5 on: April 14, 2007, 06:14:09 pm »
sounds alot like an attack and defend match.... well trem is alreadly like that...
but i spose if some maps came with it... like maybe a bunker that the humans had to defend until renforcement arrived?

or if aliens were inside a lab, and humans had to stop them getting out into the world ot something.
img]http://img386.imageshack.us/img386/735/mdcuserbartemplatecylh3.jpg[/img]

demenator

  • Posts: 70
  • Turrets: +2/-9
New Mod Idea...
« Reply #6 on: April 14, 2007, 06:25:39 pm »
I would rather have 2 full bilded bases and unlimmited credits and evo. Then it would be a realy big mess. about 20 people per side. Just imagine this. oo. and make bases extra huge. I always miss the meat from other games like queke where everyone is runing around demoleshing enemies into pile of goo.

But ectualy ur thing is not a mod it is a palying style. It whould b enice to have one of those. like aliens dont have a base they need to hide on a map and humans have to chase and kill them. exept aliens can evoleve with no om. Tremulous needs more stules of game.
muzzy in game....

mooseberry

  • Community Moderators
  • *
  • Posts: 4005
  • Turrets: +666/-325
New Mod Idea...
« Reply #7 on: April 23, 2007, 09:57:42 pm »
Maybe something where you start out with no eggs or telenodes? That would be kind of fun.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

f0rqu3

  • Guest
New Mod Idea...
« Reply #8 on: April 23, 2007, 10:08:31 pm »
dretch kills humans
goons kills humans
adv goons kills the base
human can rebuild S3 base because they are still S1
tyrants finishes the rest
GG

mooseberry

  • Community Moderators
  • *
  • Posts: 4005
  • Turrets: +666/-325
New Mod Idea...
« Reply #9 on: April 23, 2007, 10:12:20 pm »
lol idk, thought it would be fun.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Plague Bringer

  • Posts: 3814
  • Turrets: +147/-187
New Mod Idea...
« Reply #10 on: April 23, 2007, 10:27:10 pm »
Quote from: "mooseberry"
Maybe something where you start out with no eggs or telenodes? That would be kind of fun.


Then; how the fuck do you spawn?
U R A Q T

Death_First

  • Posts: 141
  • Turrets: +4/-6
New Mod Idea...
« Reply #11 on: April 23, 2007, 11:12:24 pm »
wow it would be ok a tinny bit fun but mostly IT SUCKS!

ty

[insert name here]

  • Posts: 41
  • Turrets: +0/-0
New Mod Idea...
« Reply #12 on: April 24, 2007, 02:25:23 am »
Well if humans camp with like 30 teslas its impossible for dretch to get a kill = no evos = automatic human victory in that time limit. If they wait it out for evos them maybe aliens will have a chance. If aliens start off with 4 or more evos at s3 then humans lose automatically with those sniping hit and run goons. Sounds like a lot of balancing to work out.

n00b pl0x

  • Posts: 2412
  • Turrets: +55/-168
New Mod Idea...
« Reply #13 on: April 24, 2007, 02:57:40 am »
THES IEDA HAS ALR3ADY BEN MAED AND IMPLIEMNTAD!!1!1!1 OMG WTF DA MAP SI CAL3D SEIGE!!11!11!1 WTF LOL IT SI MAED BY OVERFLOW!!!!!1 OMG LOL CH3K IT OUT AND LOK THES POS!11!11!11 OMG WTF LOL
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?