Author Topic: Relic Mod - By Risujin  (Read 71648 times)

AKAnotu

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Relic Mod - By Risujin
« Reply #120 on: May 13, 2007, 12:04:02 am »
OMFG!!!!!!! the one pulsing the mini tyrant is me!!!!!!!!
and the goon at the end! i remember that from today!! lol. he was invisi and all the nodes were down. me and inferno couldnt find him.  i got him i n the end tho

Plague Bringer

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Relic Mod - By Risujin
« Reply #121 on: May 13, 2007, 12:06:41 am »
The only way to find an invishuman in a corner; radiate the shit outta the faggot.
U R A Q T

player1

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auto-grunt
« Reply #122 on: May 13, 2007, 12:15:36 am »
the animations from health loss kick in?

oh what's the secret? tellmetellmetellme.... going there right now!!!

@AKanatu: minirant LOLz

Plague Bringer

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Relic Mod - By Risujin
« Reply #123 on: May 13, 2007, 12:18:21 am »
I'll show ya's.
U R A Q T

player1

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i did it gently...
« Reply #124 on: May 13, 2007, 12:20:56 am »
Quote from: "Plague Bringer"
I'll show ya's.


omw
brt
igi

*throws cat off desk*

my most favorite TK

idk if I can get this thru to you*cough*Evelsoa*cough* XD
but if you are a Human
take the Plague and Radiation out of base!!!

either grab another Relic (duh!)
or suicide on t3h enemy defenses
(die to <world> not foe!)

Kotonoha@hsp.hk

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Relic Mod - By Risujin
« Reply #125 on: May 13, 2007, 05:09:13 am »
Quote from: "Risujin"
I intentionally chose to keep the plague related bugs. Let me explain my reasoning and how it really works (and all the really bizarre things that you can do with it). When you infect someone with plague, in game terms, you are attacking them every second for 3 damage. If you change your relic during that time, you are still technically attacking the victim. So if you infect a teammate dretch, you will do no damage due to dretchpunt or if FF is off. If you change your relic to a reverse damage, your plague attack will heal the victim. If you change your relic to a vamp, you will gain life. If you change your relic to a translocate, you will swap locations every second. I thought that these kinds of combos, when intentional, are a lot of fun so I decided to keep the bugs. :)


I see :). If I am not wrong only the person who started the plague can replace his relic, while those who got infected are immune to pick up relic until their death. Assume if the person who picked up the plague relic, player A only spread it to a teammate player B and player B spread the plague to every players on the server. If player A now change his relic to reverse, will he only heals player B or every person on the server? How about if player A died before anyone else? Will the plague lose its effect?

Though, How do you get rid of translocate with plague if it happens between teammates? Two tyrants keep swapping position and one of them has to /kill. I can't convince the server host to run version 8 if there are so many griefing choices. :(.

Quote from: "Risujin"
You don't need to do that. Disable the plague, mini, and translocation relics:
Code: [Select]
g_relicPlague 0
g_relicTranslocate 0
g_relicMini 0


I thought people can still pick them up through the unknown relic? That is the case in my server that the relic number on players always exceeds the maximum number allowed.

And anything else new from version 7 except the new relics? Also if there are any plan on balancing the old relics? Like vampire being too powerful as human and using invisible to hide as the last resort in a lost game.

Evlesoa

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Re: i did it gently...
« Reply #126 on: May 13, 2007, 05:52:25 am »
Quote from: "player1"
Quote from: "Plague Bringer"
I'll show ya's.


omw
brt
igi

*throws cat off desk*

my most favorite TK

idk if I can get this thru to you*cough*Evelsoa*cough* XD
but if you are a Human
take the Plague and Radiation out of base!!!

either grab another Relic (duh!)
or suicide on t3h enemy defenses
(die to <world> not foe!)


But its fun to kill everyone and give them AIDS and screw them over and the whole team is in chaos going "OMFG OMFG WHAT AM I GOING TO DO!!!!!11one" and others are like "I WILL KILL J00 EVLESODS!!" and im like "ROFLLMAOBBQSAUCE" @ everyone...

Risujin

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Relic Mod - By Risujin
« Reply #127 on: May 13, 2007, 06:27:02 am »
Quote from: "Risujin"
Quote from: "Evlesoa"
Risujin, is ur server gonna stay up? Cuz i hope so!

Until it crashes.  8)

Looks like it crashed today. :(

Turns out the machine thats running the server is going to be off during my vacation so the server is not going to be up. I did notice that there are a few other Relic servers around. Hopefully they are configured well and have decent admins. If not, please bug them about it. Sorry about this. :cry:

Evlesoa

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Relic Mod - By Risujin
« Reply #128 on: May 13, 2007, 03:32:48 pm »
Ahh man! *disappointed*

That sucks... i wonder y it crash, but still... now im gonna die of boredom!

player1

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hmmm
« Reply #129 on: May 13, 2007, 05:11:22 pm »
Quote from: "Kotonoha@hsp.hk"
so many griefing choices. :(.


Quote from: "Evlesoa"
But its fun to kill everyone and give them AIDS and screw them over and the whole team is in chaos going "OMFG OMFG WHAT AM I GOING TO DO!!!!!11one" and others are like "I WILL KILL J00 EVLESODS!!" and im like "ROFLLMAOBBQSAUCE" @ everyone...


Quote from: "Evlesoa"
I dunno i feel bad 4 u guys that u guys have to deal with my bullshit...  :\


Dude I watched you hide behind the Armoury and Reactor, camping on the Medistation on Karith (I moved everything to the usual under-the-stairways spot) and infect my team again and again and again. This was after you'd spent nearly half an hour as a flamehealer/lucihealer (did you try nadehealer, too, you knockback junkie?). After you'd spent an entire game in chatflamewar with Bringer.... You have funny view of good time, I guess... You sir, r t3h GRIEF3r!!! :P

Quote from: "Kotonoha@hsp.hk"
Like vampire being too powerful as human and using invisible to hide as the last resort in a lost game.


These grieing exploits I didn't mind...  :-?

spedited 4 elling
what's an evlesoa?
sumpin' Latvian?

player1

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noooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!
« Reply #130 on: May 13, 2007, 05:22:11 pm »
Quote from: "Risujin"
Quote from: "Risujin"
Quote from: "Evlesoa"
Risujin, is ur server gonna stay up? Cuz i hope so!

Until it crashes.  8)

Looks like it crashed today. :(

Turns out the machine thats running the server is going to be off during my vacation so the server is not going to be up. I did notice that there are a few other Relic servers around. Hopefully they are configured well and have decent admins. If not, please bug them about it. Sorry about this. :cry:


Have a good time Ris...
Where ya goin'?
Somebody gonna keep a version 7 going, maybe?
*hopes*

player1

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Balancing Plague & Radiation
« Reply #131 on: May 17, 2007, 09:29:48 pm »
OK, just a quick little suggestion, based on an observation.

Observation: Big Aliens (goons and rants) can really infect a Human team with Plague (because they have the hit points to carry it into the human base and then run away and switch to another Relic). Also, they seem to be able to live with Radiation for quite a long while, too, and carrying this into the Human base creates a toxic zone of death around the Armoury/Medistation area (since they're traditionally placed together). Add one griefer/n00b/afk on the Human team and you've got completely unbalanced play.

Suggestion: Port a couple of classic Quake/Doom weapons to Relics mod, to give Humans a fighting chance against Plague & Radiation (although competent Humans can use these Relics to their advantage if they wish). My personal choices would be: t3h Super Shotgun, t3h Nailgun, t3h Railgun & t3h Lightning Gun. Just for the Relics mod, not for regular standard Trem. Super Shotgun & Nailgun = Stage 2; Railgun & Lightning Gun = Stage 3.

I know it's a lolmod, but I think this could help Humans survive a bit, and give players a reason to go Human in Relics version 8 (which is a rant/goon killing frenzy, at times). I'd like a weapon I can TK a Plague-griefer with in one shot. Plus something to keep goons from bringing that stuff into my base in the first place. XD

Also, since this is the most arcade of Tremulous mods, can you reintroduce the Arena Announcer and badges from Q3a? Say you kill the radi mara+ on top of the reactor. It'd be cool to hear:

Quote from: "Arena Announcer"
"Defense"


PlayerOne likes the arcade quality of version 8
and sez:
LOL<3

My thx to TinMan 4 t3h sound board linkage!!

kotoko

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Relic Mod - By Risujin
« Reply #132 on: May 24, 2007, 12:07:32 pm »
Quote from: "Risujin"

You don't need to do that. Disable the plague, mini, and translocation relics:
Code: [Select]
g_relicPlague 0
g_relicTranslocate 0
g_relicMini 0




No, we combinded domination and relic V6 and many other patches..

Can be trouble if we have to make the changes again. Do you have any idea how we can keep our relic version updated without remaking everything when we update the relic ? XD

PFB

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Relic Mod - By Risujin
« Reply #133 on: May 24, 2007, 12:40:15 pm »
Quote from: "kotoko"
Quote from: "Risujin"

You don't need to do that. Disable the plague, mini, and translocation relics:
Code: [Select]
g_relicPlague 0
g_relicTranslocate 0
g_relicMini 0




No, we combinded domination and relic V6 and many other patches..

Can be trouble if we have to make the changes again. Do you have any idea how we can keep our relic version updated without remaking everything when we update the relic ? XD

get a diff tool lol

kotoko

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Relic Mod - By Risujin
« Reply #134 on: May 24, 2007, 12:42:55 pm »
A diff will show all of our own changes where the changes from relic v6 => v8 are hidden within well, like having the invisible relic :( ....

or should i just patch a v6 and diff it with the v8...? actually i want risujin to release patches that is for updating from older versions XDDDDDD

PFB

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Relic Mod - By Risujin
« Reply #135 on: May 24, 2007, 12:47:41 pm »
Quote from: "kotoko"
A diff will show all of our own changes but not the changes from relic v6 => v8 ....

or should i just patch a v6 and diff it with the v8...? actually i want risujin to release patches that is for updating from older versions XDDDDDD


keep the version of relic you implemented
when new version comes apply the changes manually to yours

keep the version of domination you implemented
when new version comes apply the changes manually to yours

not easy I know. but you are combining 2 mods in 1

Risujin

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Relic Mod - By Risujin
« Reply #136 on: May 24, 2007, 07:40:40 pm »
Quote from: "kotoko"
or should i just patch a v6 and diff it with the v8...?

Since you've seen the patches, I'm sure you can tell that the Relic patch I release does not include a lot of the other changes that are in the VM. The patch is not backported, does not have mod help, or dretch punt. You can use the same method I use to keep your distro up to date.

The idea is to reverse patch the last version and patch the new version over it again:
Code: [Select]
patch -l -R -p0 < relic-svn939-6.patch
patch -l -p0 < relic-svn939-8.patch

(-R is reverse, -l ignores whitespace, that's lowercase L not I)

You need to fix any rejected files after running patch, but I usually don't have any. You might since you modified it! Use common sense.

player1

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r u still in the islands?
« Reply #137 on: May 26, 2007, 05:29:22 am »
Ris,

Hey are you still on vacation?

Hoping you can get the old version 8 Relics server going again. =)

I'd love to see a Heaven of Relics/Domination hybrid.

Also, can't wait to see the Balance Revisited: TremulousArcade evil plot come to fruition.

What did you think of the "import the super-shotgun/nailgun" suggestion?

Any chance you'll add any cool
Quote
Arena Announcer
sounds?

Good luck and happy surfing!

PlayerOne