A gametype where the humans objective is to carry a bomb to the aliens overmind.
aliens objective is to stop the above from happening.
i reckon this is partially feasable (enough for a rough implementationat the least).
basically the armoury gives only 1 person a bomb. he should be noted with an icon or something (can only carry a blaster equipment wise, apart from bomb). the other humans now have to find and escort him to the overmind and the bomb carrier drops it in or at the overmind. the aliens then have 10 seconds to dismantle it by attacking 5 times before it goes splody.
what you think?