#define HUMAN_MAXED 900 //a human with a strong selection of weapons/upgrades
#define HUMAN_MAX_CREDITS 2000
#define ALIEN_MAX_KILLS 9
#define ALIEN_MAX_SINGLE_KILLS 3
Straight from tremulous.h
Unless I misunderstand the code, the max you can earn is 3.
Besides, in a devmap session I killed a fresh luci-suit (1000) and I got only 3 credits.
ok you're partially right (that's what i get for trying to read code when i'm late for class, i missed the if(portion > 1.0f) portion = 1.0f;), humans can't be worth more than 3 evos, but my numbers for the boundaries are correct.