Author Topic: New Ban for AKKA  (Read 25472 times)

R1CH

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New Ban for AKKA
« Reply #30 on: April 27, 2006, 04:43:15 am »
Unfortunately the Q3 disconnect system makes it fairly difficult to identify why you got banned. If you get banned, drop the console (~ key) and use PGUP to scroll up to find out why you got kicked or banned or by who.

Stof

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New Ban for AKKA
« Reply #31 on: April 27, 2006, 08:44:21 am »
Wow, that system is stupid. It happens sometimes during base relocation that there is no available builder to deconstruct the old base and you know how important it is to move those spawns. So we just destroy the buildings ourselves, and get kicked in the process ?
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Silverius

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New Ban for AKKA
« Reply #32 on: April 27, 2006, 08:57:27 am »
If that's your problem you're not doing the relocation right.

But the system indeed has a tendency to hurt legitimate people as well. And I doubt the griefers will have a problem with it, they'd just go builder and deconstruct.

Stof

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New Ban for AKKA
« Reply #33 on: April 27, 2006, 09:07:37 am »
Quote from: "Silverius"
If that's your problem you're not doing the relocation right.

But the system indeed has a tendency to hurt legitimate people as well. And I doubt the griefers will have a problem with it, they'd just go builder and deconstruct.

It has a tendency to hurt only legitimate people. I have yet to see a griefer destroy the humans buildings by attacking them.

Also, your somewhat right that relocation isn't going ok but still, that's not a reason to kick the few human players that understand what has to be done. Also, I could argue that a human with a pain saw can "deconstruct" buildings faster than a human with a construction kit would :)
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

[LG]CommandoPoop

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New Ban for AKKA
« Reply #34 on: April 27, 2006, 07:49:23 pm »
Quote from: "Catalyc"
1 hour ban for too much TK'ing (stop hitting your own structures, Lcannon in your own base == bad idea)

I don't remember tking anyone or anything and I'll admit I could be wrong, but i was shooting my lcannon to areas that were not occupied by our buildings. But for the future I'll make an effort to watch out even more.

Mario

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New Ban for AKKA
« Reply #35 on: April 27, 2006, 09:05:44 pm »
What would be the point of walking up to the reactor and deconstructing it and having to wait to deconstruct more structures when you can just use lucifer to blow all of them up at once? It has happened, even if you haven't seen it.

If moving the base is so important, then help move it WITH construction kit or have your teammates not move it at all.  

Everyone keep in mind that tk bans were added to also stop future incidents. Nexter was the 1st, and many more im sure will come and attempt to make things even more difficult for us.
I dont give a fuck meter. 7/6/10

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Stof

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New Ban for AKKA
« Reply #36 on: April 27, 2006, 09:53:24 pm »
Quote from: "Mario"
What would be the point of walking up to the reactor and deconstructing it and having to wait to deconstruct more structures when you can just use lucifer to blow all of them up at once? It has happened, even if you haven't seen it.

If moving the base is so important, then help move it WITH construction kit or have your teammates not move it at all.  

Everyone keep in mind that tk bans were added to also stop future incidents. Nexter was the 1st, and many more im sure will come and attempt to make things even more difficult for us.

This is just stupid. Shooting your buildings has legitimate uses and I've yet to see a griefer do that instead of simply using a construction kit to deconstruct the buildings. When the old base is overrun by aliens, anything goes. Also, as I've said Pain Saw is probably the fastest way to remove more than 1 building at a time because of the deconstruct timer. Why should I be using an inferior method of removing a base then ?

There's no way to make that less stupid than it is. I'd really like to know when a server is running such stupid rule so that I avoid it in the future.
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Mario

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New Ban for AKKA
« Reply #37 on: April 27, 2006, 11:38:02 pm »
Quote
There's no way to make that less stupid than it is. I'd really like to know when a server is running such stupid rule so that I avoid it in the future.


Well, just because you haven't seen it doesn't mean it hasn't happened..It's not hard to not shoot your base..Do it the proper way and don't get yourself in trouble. If you want it done fast, ask others to pitch in and help then.
I dont give a fuck meter. 7/6/10

(min) 0----------|--10 (max)

Stof

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New Ban for AKKA
« Reply #38 on: April 27, 2006, 11:47:51 pm »
Quote from: "Mario"
Quote
There's no way to make that less stupid than it is. I'd really like to know when a server is running such stupid rule so that I avoid it in the future.


Well, just because you haven't seen it doesn't mean it hasn't happened..It's not hard to not shoot your base..Do it the proper way and don't get yourself in trouble. If you want it done fast, ask others to pitch in and help then.

Please, it's not because there's some griefers that we must ban any "different" behaviour. What next ? Griefers use weapons to destroy buildings, let's remove them from the game. Griefers use telenodes to join the game, telenodes are evil ! Let's ban anybody that uses one !

What about the poor newbies who are still learning the game. They'll play it and because they misfired a grenade or went a little too trigger happy with the flamethrower they'll get banned from the server and probably leave the game never to return.

I have once or twice killed a building because of a missplaced grenade before. Would I get banned for that too ? I'm hardly a griefer or a newbie although that use grenade bind is awfuly close to the use medikit one but those are urgent situation binds and that's why they are there.

Automaticaly banning abnormal play is stupid if there are some good legitimate uses for such actions. Automaticaly banning low quality play is elitist and stupid in a game that begs for more players to join. Griefers can use all form of "Negative" play to mess with a game. Like spawn as alien and feed the humans with kills, would you ban feeders too since it's obiously disruptive play ?
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Death Himself

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New Ban for AKKA
« Reply #39 on: April 28, 2006, 12:02:19 am »
I'm pretty sure you have to kill more than one or two buildings on AKKA to get a kick/ban. I've TK'd three buildings in a row on purpose because we had to move them to a new location and got no kicks.

Are you so new to the idea of a FPS that you simply cannot keep from firing high damage and high spread weapons inside your own base? That's not just a newbie mistake, it's common sense!

R1CH

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New Ban for AKKA
« Reply #40 on: April 28, 2006, 08:05:48 pm »
This isn't so much to stop griefers as it is to stop the idiots who keep damaging their own base when "defending". The construction kit is designed for deconstructing structures, weapons are designed for killing the enemy. While tking structures may be OK on other servers, it isn't on AKKA.

Silverius

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New Ban for AKKA
« Reply #41 on: April 29, 2006, 08:51:33 am »
If I remember the story correctly the humans are working for a large corporation, right? Maybe the corporation could fine them when they damage the corporation's property. It wouldn't work much against idiots with rifles, but in my experience the most damage is done with expensive weaponry like chainguns and lucifer cannons.

b0rsuk

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New Ban for AKKA
« Reply #42 on: April 29, 2006, 08:57:40 am »
Quote from: "Silverius"
If I remember the story correctly the humans are working for a large corporation, right? Maybe the corporation could fine them when they damage the corporation's property. It wouldn't work much against idiots with rifles, but in my experience the most damage is done with expensive weaponry like chainguns and lucifer cannons.


You'd also need BIG FLASHING THING pointing at credits while money is being decreased. Or just a message. Otherwise they won't learn.
f you have a demo of ass-kicking basilisk playing against experienced opponents, ESPECIALLY in later stages, send it to me.

Silverius

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New Ban for AKKA
« Reply #43 on: April 29, 2006, 09:05:41 am »
A simple message will do, in red if you want to make it more noticable.

Draconishinobi

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New Ban for AKKA
« Reply #44 on: May 01, 2006, 05:56:10 pm »
I think banning people for tking stuff is a good idea. Some people are just stupid and shoot the base for no reason at all (as happened yesterday ... I think the moron was testing out weaponry on the equipment to see which one does more damage)

Vector_Matt

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New Ban for AKKA
« Reply #45 on: May 03, 2006, 03:15:45 pm »
Since we're on the subject of bans etc... the other day i was playing trem (can't remember the server name) and Repak switched to the humans side removed the reactor, defences computer and a few turrets then switched back to aliens. I tried to vote kick him but before i could get the point across the vote failed.

So my point is, Repak wasn't playing fair, and the vote kick could use an additional paramater that describes the offence, like choose "kick base killer" would initiate a vote that says "vector called a vote. Kick Repak for maliciously deconstrucitng the base.", or "kick tk'er" "Joe357 called a vote. Kick loser539 for attacking teammates." that way people know what you want to kick the player for.

Stof

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New Ban for AKKA
« Reply #46 on: May 03, 2006, 03:20:01 pm »
Quote from: "Vector_Matt"
Since we're on the subject of bans etc... the other day i was playing trem (can't remember the server name) and Repak switched to the humans side removed the reactor, defences computer and a few turrets then switched back to aliens. I tried to vote kick him but before i could get the point across the vote failed.

So my point is, Repak wasn't playing fair, and the vote kick could use an additional paramater that describes the offence, like choose "kick base killer" would initiate a vote that says "vector called a vote. Kick Repak for maliciously deconstrucitng the base.", or "kick tk'er" "Joe357 called a vote. Kick loser539 for attacking teammates." that way people know what you want to kick the player for.

Better yet, make it so that you cannot switch teams without at least a few minutes pause :) That way, it's suicide to do that and you have plenty of time to kick/ban him.
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Silverius

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New Ban for AKKA
« Reply #47 on: May 03, 2006, 03:20:09 pm »
Well you can use the usual communication channels ('t' for global chat) to announce the vote and the reason and then start the vote.

But it's a good idea for another reason: if logged it gives server admins better insight into why a vote was started.