Author Topic: trigger_buildable  (Read 6647 times)

p0m

  • Posts: 85
  • Turrets: +1/-0
trigger_buildable
« on: May 12, 2007, 12:52:50 pm »
This is a teaser of what can be done with a trigger_buildable

http://youtube.com/watch?v=TS9RDOYlzfs

This trigger needs to see more use, with it you can make repeater powered lifts, doors, teleporters etc etc.

So come on, use it more  :granger:
img]http://img236.imageshack.us/img236/9799/userbar475207qy4.gif[/img]

22grandjob

  • Posts: 80
  • Turrets: +2/-5
trigger_buildable
« Reply #1 on: May 12, 2007, 01:12:49 pm »
Erm whats the point?

Ok the Overmind controlling repeaters... SO?
Its A Secret!

Plague Bringer

  • Posts: 3815
  • Turrets: +147/-187
trigger_buildable
« Reply #2 on: May 12, 2007, 01:16:17 pm »
He's saying that you can make doors open only when there is a repeater (or other buildable) in a certain spot.
U R A Q T

gareth

  • Posts: 710
  • Turrets: +38/-89
trigger_buildable
« Reply #3 on: May 12, 2007, 06:47:26 pm »
i was not aware of this, it seems very interesting.

Pacra

  • Posts: 123
  • Turrets: +1/-1
    • http://sga.jconserv.net
trigger_buildable
« Reply #4 on: May 12, 2007, 08:05:06 pm »
That's a really interesting trigger, and it will be very challenging to work it into the gameflow.
url=http://sga.jconserv.net][/url]

Survivor

  • Posts: 1660
  • Turrets: +164/-159
trigger_buildable
« Reply #5 on: May 12, 2007, 08:10:54 pm »
Hardly actually. As long as people think about it before they start making the gimmicks. I had a door like that in one of the earlier versions of fcp. And I think I also sent an example map to soubok for pulse's lockdoor system which had a trigger_buildable alternative.
I’m busy. I’ll ignore you later.

Plague Bringer

  • Posts: 3815
  • Turrets: +147/-187
trigger_buildable
« Reply #6 on: May 12, 2007, 08:43:08 pm »
Whatever happened to that map?

It's dead, right? Is there hope of it ever coming back? Sounded interesting.
U R A Q T

Survivor

  • Posts: 1660
  • Turrets: +164/-159
trigger_buildable
« Reply #7 on: May 12, 2007, 08:45:06 pm »
It's alive, somewhere in my basement. I'll finish it in the next 500 years or so. Expect it to be the size of pulse but far easier to remember the layout of.
I’m busy. I’ll ignore you later.

Plague Bringer

  • Posts: 3815
  • Turrets: +147/-187
trigger_buildable
« Reply #8 on: May 12, 2007, 08:46:45 pm »
I know Pulse like the back of my hand.
U R A Q T

gareth

  • Posts: 710
  • Turrets: +38/-89
trigger_buildable
« Reply #9 on: May 14, 2007, 05:27:47 pm »
anyone got a list of items/classes for use with triggers?

Survivor

  • Posts: 1660
  • Turrets: +164/-159
trigger_buildable
« Reply #10 on: May 14, 2007, 05:47:09 pm »
all commandlines as they are in benmachine's, except for grenade which =gren iirc. bsuit and larmor don't work.

Edit: duh, that's equipment. But i still think it's the same just with the buildnames.
I’m busy. I’ll ignore you later.