Author Topic: windows and could not load OpenGL subsystem  (Read 5156 times)

CAT

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windows and could not load OpenGL subsystem
« on: April 10, 2006, 11:06:40 am »
Hi, I download Version 1.1.0 (stand alone) for Windows, and I install.

But, I start game and program says:

Code: [Select]
tremulous 1.1.0 win_mingw-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
C:\Archivos de programa\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Archivos de programa\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Archivos de programa\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Archivos de programa\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Archivos de programa\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Archivos de programa\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Archivos de programa\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Archivos de programa\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Archivos de programa\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Archivos de programa\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Archivos de programa\Tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
couldn't exec autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...23 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem


I dowload a dll's (opengl.dll and opengl32.dll), but the game doesn't go.

(Sorry for my bad english, I'm spanish)

Thank all for help!

Lava Croft

  • Guest
windows and could not load OpenGL subsystem
« Reply #1 on: April 10, 2006, 04:18:13 pm »
You have no working OpenGL, or so it seems. I would suggest downloading the latest drivers for your videocard. Also try installing DirectX.

MrCranky

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windows and could not load OpenGL subsystem
« Reply #2 on: May 14, 2006, 06:29:30 pm »
I get the same issue, with 5.1 Catalyst drivers for my card (Radeon 9700 Pro). Investigation of my graphics control panel assures me that OpenGL is indeed installed and operational at version 6.14.10.5396

However, I can't set my resolution down as low as 640x480 through the graphics settings (probably due to my 1280x1024 LCD screen) - and I note from the startup log of Trem that its trying to initialise at 640x480. Is there any way to override the default resolution from outside of the game?

Timbo

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windows and could not load OpenGL subsystem
« Reply #3 on: May 14, 2006, 06:43:48 pm »
Hi Chris :)

Stick "+set r_mode x" (where x is a mode number) on the command line. 8 corresponds to 1280x1024 IIRC.