Author Topic: Insert Map into Rotation  (Read 5833 times)

TriedtoDestroyMetal

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Insert Map into Rotation
« on: May 14, 2007, 02:25:34 pm »
I think this one is a no-brainer. You want to keep playing and see who wins, but also want to try a new map or play an old favorite.

Trem would do well with a "Change next map" or "insert map into rotation" callvote.
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]

Mimclear

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Insert Map into Rotation
« Reply #1 on: May 14, 2007, 02:34:48 pm »
Whats with this topic it has no sense

TriedtoDestroyMetal

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Insert Map into Rotation
« Reply #2 on: May 14, 2007, 02:45:33 pm »
My apologies, maybe I wasn't clear. Right now, if you want to play a certain map, the only way is to call a mapvote. If you pass the vote (which is unlikely), the current game will be canceled and the new map loaded. Most people know this, so they often vote no, so they can keep playing.

Now, what I'm suggesting is a callvote function which would allow you to select the next map to be played. You call a vote to change the next map in rotation, and people would be more likely to vote yes (if they like the map) because there's no risk of canceling the current round.
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]

Mispeled

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Insert Map into Rotation
« Reply #3 on: May 14, 2007, 10:19:28 pm »
I've always wanted a feature like this, too.

Paradox

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Insert Map into Rotation
« Reply #4 on: May 14, 2007, 11:07:50 pm »
Other games have it
/callvote map_next atcszcargo-b1
It is map_next, as nextmap is taken.

∧OMG ENTROPY∧

RedGuff

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Insert Map into Rotation
« Reply #5 on: May 14, 2007, 11:24:44 pm »
Hello. :)
Quote from: "TriedtoDestroyMetal"
My apologies, maybe I wasn't clear. Right now, if you want to play a certain map, the only way is to call a mapvote. If you pass the vote (which is unlikely), the current game will be canceled and the new map loaded. Most people know this, so they often vote no, so they can keep playing.

Now, what I'm suggesting is a callvote function which would allow you to select the next map to be played. You call a vote to change the next map in rotation, and people would be more likely to vote yes (if they like the map) because there's no risk of canceling the current round.

It's a very good idea !
Fumer tue !

Ceaser342

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Insert Map into Rotation
« Reply #6 on: May 15, 2007, 01:48:05 am »
I like this idea and I'm pretty sure it wouldn't be hard to code....
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David

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Insert Map into Rotation
« Reply #7 on: May 15, 2007, 01:56:02 am »
I can't think how many times I have said this.
Although people keep saying its easy, does the new map replace the next one, or get added before the next one?  Or does it skip to that point in the rotation?  What if the maps in the rotation more than once, or has has settings attached to it in the rotation?

but some one do it already!
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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Morx

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Insert Map into Rotation
« Reply #8 on: May 15, 2007, 02:21:59 am »
That doesn't make sense you can just call map votes doi!!

Plague Bringer

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Insert Map into Rotation
« Reply #9 on: May 15, 2007, 12:42:11 pm »
Quote from: "Morx"
That doesn't make sense you can just call map votes doi!!
Re-read the first post pls.
U R A Q T

next_ghost

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Insert Map into Rotation
« Reply #10 on: May 16, 2007, 09:07:25 am »
Quote from: "Paradox"
Other games have it
/callvote map_next atcszcargo-b1
It is map_next, as nextmap is taken.


Why is that a problem?
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.