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Insert Map into Rotation

Started by TriedtoDestroyMetal, May 14, 2007, 02:25:34 PM

TriedtoDestroyMetal

I think this one is a no-brainer. You want to keep playing and see who wins, but also want to try a new map or play an old favorite.

Trem would do well with a "Change next map" or "insert map into rotation" callvote.

Mimclear

Whats with this topic it has no sense

TriedtoDestroyMetal

My apologies, maybe I wasn't clear. Right now, if you want to play a certain map, the only way is to call a mapvote. If you pass the vote (which is unlikely), the current game will be canceled and the new map loaded. Most people know this, so they often vote no, so they can keep playing.

Now, what I'm suggesting is a callvote function which would allow you to select the next map to be played. You call a vote to change the next map in rotation, and people would be more likely to vote yes (if they like the map) because there's no risk of canceling the current round.

Mispeled

I've always wanted a feature like this, too.

Paradox

Other games have it
/callvote map_next atcszcargo-b1
It is map_next, as nextmap is taken.

∧OMG ENTROPY∧

RedGuff

Hello. :)
Quote from: TriedtoDestroyMetalMy apologies, maybe I wasn't clear. Right now, if you want to play a certain map, the only way is to call a mapvote. If you pass the vote (which is unlikely), the current game will be canceled and the new map loaded. Most people know this, so they often vote no, so they can keep playing.

Now, what I'm suggesting is a callvote function which would allow you to select the next map to be played. You call a vote to change the next map in rotation, and people would be more likely to vote yes (if they like the map) because there's no risk of canceling the current round.
It's a very good idea !
Fumer tue !

Ceaser342

I like this idea and I'm pretty sure it wouldn't be hard to code....

David

I can't think how many times I have said this.
Although people keep saying its easy, does the new map replace the next one, or get added before the next one?  Or does it skip to that point in the rotation?  What if the maps in the rotation more than once, or has has settings attached to it in the rotation?

but some one do it already!
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Morx

That doesn't make sense you can just call map votes doi!!

Plague Bringer

Quote from: MorxThat doesn't make sense you can just call map votes doi!!
Re-read the first post pls.
U R A Q T

next_ghost

Quote from: ParadoxOther games have it
/callvote map_next atcszcargo-b1
It is map_next, as nextmap is taken.

Why is that a problem?
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.