If you go and read the *.rej file, it will show you which bits in particular failed to get into the code. You'll then most likely need to poke in yourself and find the appropriate context. Note the line numbers, too, although they may be inaccurate by now, of course.
Oh, by the way, are you sure all those patches are appropriate for a game.qvm compilation? Some of them, like risujin's team overlay, sound like you might need a clientside download, too.