Author Topic: Map:Swish the little map (in progress)  (Read 6834 times)

DinocoX0401

  • Posts: 107
  • Turrets: +0/-0
Map:Swish the little map (in progress)
« on: May 16, 2007, 05:33:27 am »
Hi,

     Im using windows to make my map work obvisouly it worked..XD it is called Swish ....i first added the human base now i need to add Aliens here is the picture =P:

       


That is all the pic or 1 pic only.....But when you see it live i hpoe you have a surprise im am going to put stairs and doors when it works i hope =)  :D
I will add doors and make it a little intresting....So by the time it is realease you all can see the stairs and the bases ill make the bases by myself so you guys don't have to do it  :roll: But i will make default first ill try and see if i can so...Good luck heh i guess....  :D
color=green]/"/""\"\
                   \"\""/"/
                   \\:.V.:// [/color]

HawkUniversity

CATAHA

  • Posts: 539
  • Turrets: +8/-18
    • Tremulous Lair
Map:Swish the little map (in progress)
« Reply #1 on: May 16, 2007, 10:37:26 am »
OMG
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

E-Mxp

  • Posts: 722
  • Turrets: +27/-10
Map:Swish the little map (in progress)
« Reply #2 on: May 16, 2007, 11:03:43 am »
[eye]I see a :medstat: , a :armoury: , a :telenode: and a :reactor: (cube??)[/eye]
Great, a human base :D Yeah!!

[eye]Read: im am going to put stairs and doors when it works i hope =) [/eye]
....Great!!(?) .....Ehh, I wish you good luck with your map
...Ehh, hope you will succeed!(?)

Im looking forward to your map!!! :D
Keep going!!! :D Keep us up-to-date!!

f0rqu3

  • Guest
Map:Swish the little map (in progress)
« Reply #3 on: May 16, 2007, 11:32:54 am »
I dont think it is the best way to start your map :P
edit:

Rawr

  • Posts: 918
  • Turrets: +1/-1
Map:Swish the little map (in progress)
« Reply #4 on: May 16, 2007, 03:35:22 pm »
That's an awfully small map :S
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

Warrior

  • Posts: 230
  • Turrets: +2/-0
    • Warrior's Stuff
Map:Swish the little map (in progress)
« Reply #5 on: May 16, 2007, 03:52:32 pm »
I've no comments for this... err... screenshot?

ShadowNinjaDudeMan

  • Posts: 1385
  • Turrets: +86/-58
    • Tremopolis
Re: Map:Swish (in progress)
« Reply #6 on: May 16, 2007, 06:39:35 pm »
Quote from: "DinocoX0401"
Hi,

     Im using windows to make my map work obvisouly it worked..XD it is called Swish ....i first added the human base now i need to add Aliens here is the picture =P:

       


That is all the pic or 1 pic only.....But when you see it live i hpoe you have a surprise im am going to put stairs and doors when it works i hope =)  :D
I will add doors and make it a little intresting....So by the time it is realease you all can see the stairs and the bases ill make the bases by myself so you guys don't have to do it  :roll: But i will make default first ill try and see if i can so...Good luck heh i guess....  :D


What a lovely complete map, oh yes...a human base...a few buildings.

However I am curious to know where exactly is THE ACTUAL GODDAMMED MAP?

Just wanna know XD, no offense, keep us posted

EDIT: However I see that you too are having problems with the mg turret model, curious, I use Windows VISTA. Hmm <strokes beard thoughtfully> :D  :wink:
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

Hydra

  • Posts: 170
  • Turrets: +1/-1
Re: Map:Swish (in progress)
« Reply #7 on: May 17, 2007, 12:26:24 am »
Quote from: "ShadowNinjaDudeMan"


WHowever I see that you too are having problems with the mg turret model


i think every 1 does, dunno why. depending on wat version you are using, its either a blue box or a blue wire box.
img]http://img386.imageshack.us/img386/735/mdcuserbartemplatecylh3.jpg[/img]

DinocoX0401

  • Posts: 107
  • Turrets: +0/-0
Map:Swish the little map (in progress)
« Reply #8 on: May 17, 2007, 12:29:08 am »
Well i added all things i need and door but i am going realeas it if it works i am going to test it out as soon as possible.... :D
color=green]/"/""\"\
                   \"\""/"/
                   \\:.V.:// [/color]

HawkUniversity

Survivor

  • Posts: 1660
  • Turrets: +164/-159
Re: Map:Swish (in progress)
« Reply #9 on: May 17, 2007, 09:49:11 am »
Quote from: "Hydra"
Quote from: "ShadowNinjaDudeMan"


WHowever I see that you too are having problems with the mg turret model


i think every 1 does, dunno why. depending on wat version you are using, its either a blue box or a blue wire box.

Entity definition list isn't correct. It refers to the wrong model. There are two fixes. Someone made the model, I simply edited the entity list so it shows the barrel so you can see the direction.
I’m busy. I’ll ignore you later.