Author Topic: same problem as every1 else  (Read 3287 times)

gemon

  • Posts: 3
  • Turrets: +0/-0
same problem as every1 else
« on: May 19, 2007, 06:06:40 am »
im getting the Open GL problem, i read the FAQ's

i currently have a ATI Radeon 9600, running Windows XP home

downloaded newest drive, installed, restarted comp. uninstalled Trem, reinstall.

still doesnt work.

tremulous 1.1.0 win_mingw-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 10: 2048 1536 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
...created window@3,22 (2054x1561)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...51 PFDs found
...hardware acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode 10: 2048 1536 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
Initializing OpenGL driver
...WARNING: fullscreen unavailable in this mode
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem



here is the copy, if any1 can help much thanks


p.s.

it ran fine, first time i played, when i exited then went back, it was window'd, took it off window mode, and increased rez. my guess is i went to high. and crashed it.

gemon

  • Posts: 3
  • Turrets: +0/-0
same problem as every1 else
« Reply #1 on: May 19, 2007, 06:32:06 am »
BTW my Graphics software info

Driver Packaging Version:   
8.36-070314a3-044981C-ATI   
Catalyst® Version:   
07.4   
Provider:   
ATI Technologies Inc.   
2D Driver Version:   
6.14.10.6683   
2D Driver File Path:   
System/CurrentControlSet/Control/Video/{E2E84CF6-0DA9-460A-9413-3AB75EBEE9C9}/0000   
Direct3D Version:   
6.14.10.0489   
OpenGL Version:   
6.14.10.6458   
Catalyst® Control Center Version:   
2007.0322.2238.38535   
AIW/VIVO WDM Driver Version:   
6.14.10.6238   
AIW/VIVO WDM SP Driver Version:   
6.14.10.6238

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
same problem as every1 else
« Reply #2 on: May 19, 2007, 06:37:26 am »
open a command prompt and start tremulous as tremulous.exe +set r_mode 4 and set a proper resolution.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

gemon

  • Posts: 3
  • Turrets: +0/-0
same problem as every1 else
« Reply #3 on: May 19, 2007, 06:57:39 am »
lol, read other treads, deletes all the Autogen. something, in both of the files in Trem, and it started to work :) this time i will not try putting rez to high :)

next_ghost

  • Posts: 892
  • Turrets: +3/-6
same problem as every1 else
« Reply #4 on: May 19, 2007, 10:19:38 am »
Somebody should fix ioq3 already... :roll:
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.