Author Topic: SV-SETBRUSHMODEL: NULL  (Read 5542 times)

Hydra

  • Posts: 170
  • Turrets: +1/-1
SV-SETBRUSHMODEL: NULL
« on: May 20, 2007, 10:27:53 pm »
when i try to complie my map it get this error:


any 1 have any advice on this problem?
img]http://img386.imageshack.us/img386/735/mdcuserbartemplatecylh3.jpg[/img]

gareth

  • Posts: 710
  • Turrets: +38/-89
SV-SETBRUSHMODEL: NULL
« Reply #1 on: May 20, 2007, 11:15:43 pm »

Plague Bringer

  • Posts: 3815
  • Turrets: +147/-187
SV-SETBRUSHMODEL: NULL
« Reply #2 on: May 20, 2007, 11:20:47 pm »
As much as I am against telling people to search.

Do it.
U R A Q T


22grandjob

  • Posts: 80
  • Turrets: +2/-5
SV-SETBRUSHMODEL: NULL
« Reply #4 on: May 21, 2007, 10:19:40 am »
Yeh i had the exact same error signal. Its usually an entity problem where radiant cannot understand whats happening with the entities. My advice is to look back to the last entity change and check everything is working properly.
Although i checked my last entity change and it seemed fine but the error still occurred. So i just deleted every part associated with that entity and made it again. Tada no more error
Its A Secret!

Lava Croft

  • Guest
SV-SETBRUSHMODEL: NULL
« Reply #5 on: May 21, 2007, 12:06:16 pm »
9 out of 10 times this means you have some sort of 'ghost' entity, as I call it. Im my case, this mostly was about empty func_group's, or empty func_door's. Just press l (small L) to open up the entity list and start working your way down that list until you run into your problematic entity.