Author Topic: Adding Texture to a Model  (Read 4443 times)

a Turret

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Adding Texture to a Model
« on: May 22, 2007, 05:29:52 am »
I am making a simple mod that I thought would take 10 minutes that would just replace the rifle/shotgun shells with  a golden coin

So I opened blender, made the model for the coin, textured it all right, its all fixed up. I export my model and save my UV Texture Map as a JPG.

How ever when ever I play, I see the model I made, but the texture is not applied to it, its just white. So I am guessing that I did something wrong while exporting it in MD3.

So here is the Exporting settings, What should I set them as.


Some sutff might not apply since its mainly used for map objects and not weapon/player/etc. models


If Its from something else and not from exporting it, please tell me.