I am making a simple mod that I thought would take 10 minutes that would just replace the rifle/shotgun shells with a golden coin
So I opened blender, made the model for the coin, textured it all right, its all fixed up. I export my model and save my UV Texture Map as a JPG.
How ever when ever I play, I see the model I made, but the texture is not applied to it, its just white. So I am guessing that I did something wrong while exporting it in MD3.
So here is the Exporting settings, What should I set them as.

Some sutff might not apply since its mainly used for map objects and not weapon/player/etc. models
If Its from something else and not from exporting it, please tell me.