Author Topic: Demo video of a random generated map.  (Read 4700 times)

DarkWolf

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Demo video of a random generated map.
« on: May 26, 2007, 07:51:51 pm »
Hi.

There was a thread about a program which random generated a map, that was developed by a small group of people.

This video shows some of a generated map, as well as hopping around the trees, though that is hard :P  :) .

http://rapidshare.com/files/33546128/1.dm_69.html :)

EDIT: Map file: http://rapidshare.com/files/33586158/thethird.pk3.html
img]http://img115.imageshack.us/img115/7353/wolf6jo.jpg[/img]


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kevlarman

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Demo video of a random generated map.
« Reply #1 on: May 26, 2007, 08:14:51 pm »
a demo is useless without the map that the demo was produced on (and game.qvm and cgame.qvm that it was produced with, but the stock ones are usually close enough)
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
|.@.-##
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DarkWolf

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Demo video of a random generated map.
« Reply #2 on: May 26, 2007, 08:21:08 pm »
The maps are random generated, so that wont have much use :).
img]http://img115.imageshack.us/img115/7353/wolf6jo.jpg[/img]


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kevlarman

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Demo video of a random generated map.
« Reply #3 on: May 26, 2007, 09:04:35 pm »
Quote from: "DarkWolf"
The maps are random generated, so that wont have much use :).
you have the pk3 in your mod folder don't you? maybe i didn't make myself clear enough: it's impossible to play a demo without the map it was created on, demos record only the communication between the server and client, in order to be able to reproduce the same game they need all things the server and client had when the demo was recorded.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

PFB

  • Guest
Demo video of a random generated map.
« Reply #4 on: May 26, 2007, 09:23:44 pm »
Quote from: "kevlarman"
Quote from: "DarkWolf"
The maps are random generated, so that wont have much use :).
you have the pk3 in your mod folder don't you? maybe i didn't make myself clear enough: it's impossible to play a demo without the map it was created on, demos record only the communication between the server and client, in order to be able to reproduce the same game they need all things the server and client had when the demo was recorded.

in soviet russia you need demo files to play maps

DarkWolf

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Demo video of a random generated map.
« Reply #5 on: May 27, 2007, 12:16:20 am »
Quote from: "kevlarman"
Quote from: "DarkWolf"
The maps are random generated, so that wont have much use :).
you have the pk3 in your mod folder don't you? maybe i didn't make myself clear enough: it's impossible to play a demo without the map it was created on, demos record only the communication between the server and client, in order to be able to reproduce the same game they need all things the server and client had when the demo was recorded.
Ah, i'll edit the upper message then :).
img]http://img115.imageshack.us/img115/7353/wolf6jo.jpg[/img]


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Taiyo.uk

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Demo video of a random generated map.
« Reply #6 on: May 27, 2007, 01:41:19 am »

Look ma! I put all the kweznuz twee lights up by mahself!

stalefries

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Demo video of a random generated map.
« Reply #7 on: May 27, 2007, 02:20:23 am »
Quote from: "Taiyo.uk"
[img ]http://farm1.static.flickr.com/203/515355701_88c7271245_o.jpg[/i mg]
Look ma! I put all the kweznuz twee lights up by mahself!

lÂșl, you've been on a roll with your posts lately.
color=green]:[/color]nac:stalefries
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TinMan

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Demo video of a random generated map.
« Reply #8 on: May 27, 2007, 05:49:00 am »
Wow...that's awful.
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

beerbitch

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Demo video of a random generated map.
« Reply #9 on: May 30, 2007, 08:11:06 pm »
I could actually use a bsp map generator for a project I'm thinking of starting. There are a couple out there. I guess the trick is adapting to your content and qvms.
Beerbitch - "Some days you're the pigeon, other days you're the statue"