Author Topic: Map Modding  (Read 3214 times)

Fragged

  • Posts: 88
  • Turrets: +4/-2
    • http://clanusa.freeforums.org
Map Modding
« on: May 30, 2007, 12:54:49 pm »
Hey. i like to sometimes mod the textures in certain maps. I always copy the original and mod the one already in the base folder. I change all the textues i want, they are all in the right folder, but when i go in game to try out my modded map localy it shows the modded map screenshot that you see when you start the map (while loading) but none of the textures were modded! Why?
Fragged can frag YOU!

SilverWolf

  • Posts: 108
  • Turrets: +1/-0
    • http://swcompany.proboards49.com/index.cgi
Map Modding
« Reply #1 on: May 30, 2007, 12:55:44 pm »
is the server pure?
size=20]Level 60 Thread Killer[/size]
[size=16]Leader of SWL[/size]
Playing Tremulous on MAC!
TJW rules!

Fragged

  • Posts: 88
  • Turrets: +4/-2
    • http://clanusa.freeforums.org
Map Modding
« Reply #2 on: June 01, 2007, 04:07:15 pm »
does it matter? its local.
Fragged can frag YOU!

David

  • Spam Killer
  • *
  • Posts: 3543
  • Turrets: +249/-273
Map Modding
« Reply #3 on: June 01, 2007, 07:01:14 pm »
Are the files in the right place?
try with devmap
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Lava Croft

  • Guest
Map Modding
« Reply #4 on: June 03, 2007, 05:25:13 pm »
Try to remove the original. Provide a new levelshot. Fix the shaders.