Author Topic: Chain Gunning / Dragoon Chomp  (Read 14462 times)

xephael

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Chain Gunning / Dragoon Chomp
« on: June 07, 2007, 08:17:48 pm »
Playing as a dretch, I've noticed that of late some people are amazingly good at using the chaingun.  Is there some sort of hacking that might be going on with that, or some sort of aiming skill I don't know about?

:battlesuit:  :battlesuit:  :battlesuit:  :battlesuit:  :battlesuit:


Basically I get shot flying horizontally with a 4-5 round burst.  When I've played a human in the battlesuit, trying to hit dretches doing the same usually takes 50 rounds.


Also, I REALLY suck at playing the base Dragoon.  What series of keys do you use to kill an armored human in one hit?  Is it a pounce/attack combo?  I've head the "kill zone" is left of the cursor.

:dragoon:  :dragoon:  :dragoon:  :dragoon:  :dragoon:  :dragoon:

Raytray

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Chain Gunning / Dragoon Chomp
« Reply #1 on: June 07, 2007, 08:25:18 pm »
Headshot for the goon, and think of pounce as a sword, drag it in front of you when you pounce.

As for chain, the shot is randomized but it's quite easy if you're closer to the dretch, and you can keep them in that circle crosshair.
}MG{Raytray

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #2 on: June 07, 2007, 09:20:34 pm »
Quote from: "Raytray"
Headshot for the goon, and think of pounce as a sword, drag it in front of you when you pounce.


Drag? You dont need any dragging that doesnt matter... simply charge and let go... easy as that

n00b.pl0x.

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Chain Gunning / Dragoon Chomp
« Reply #3 on: June 07, 2007, 09:29:06 pm »
The pros have better tactics then you noobs, Evlesoa.

Oh, I forgot, your tactics are bots, right?

I smell newb fever, you'll get over it, OP.

Pledge allegiance to the pl0x.
url]http://tremulous.net/phpBB2/viewtopic.php?t=4205[/url]

proud follower of the original.

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #4 on: June 07, 2007, 09:51:57 pm »
Wops... Double post lmao

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #5 on: June 07, 2007, 09:52:14 pm »
Quote from: "n00b.pl0x."
The pros have better tactics then you noobs, Evlesoa.

Oh, I forgot, your tactics are bots, right?

I smell newb fever, you'll get over it, OP.

Pledge allegiance to the pl0x.


Stfu plox,

ty

Edit - If you're so good, 1 on 1 bitch il own ur ass

Raytray

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Chain Gunning / Dragoon Chomp
« Reply #6 on: June 07, 2007, 09:52:53 pm »
Quote from: "Evlesoa"
Quote from: "Raytray"
Headshot for the goon, and think of pounce as a sword, drag it in front of you when you pounce.


Drag? You dont need any dragging that doesnt matter... simply charge and let go... easy as that

Dragging = Look down and drag the sword below you, look to the left and drag the sword from your left.

Charging and let go makes people think they have to touch the target.
}MG{Raytray

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #7 on: June 07, 2007, 09:55:12 pm »
can u explain wtf u mean?

So you drag it away from you?

Mouse ends here and pounce
|
|
You drag it this way |
This is your mouse |

Like that? and why bother... it works for me any way

Raytray

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Chain Gunning / Dragoon Chomp
« Reply #8 on: June 07, 2007, 10:03:15 pm »
You don't get it, it's ok.

Notice that I never used the word away.
There could have been better words than dragging, but I chose that word because of the 'pounce over, look down' deal. Made me think of a dragging sword. I have explained myself in my second post.

Like I said before, pretend it's a sword, don't stab, slash. Go over but look down so your HUD passes them but you see them. In effect, you "dragged" a "sword" through the "target" using a "pounce".
}MG{Raytray

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #9 on: June 07, 2007, 10:06:35 pm »
oh i get it... so you move the mouse towards you... making you look down as you pounce... why is this beneficial?

Raytray

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Chain Gunning / Dragoon Chomp
« Reply #10 on: June 07, 2007, 10:09:12 pm »
Quote from: "Evlesoa"
oh i get it... so you move the mouse towards you... making you look down as you pounce... why is this beneficial?
You obviously don't get it then. This didn't need 3 posts explaining it, so I'll leave it at 2.
}MG{Raytray

David

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Chain Gunning / Dragoon Chomp
« Reply #11 on: June 07, 2007, 10:12:01 pm »
Quote from: "Evlesoa"
If you're so good, 1 on 1 bitch il own ur ass


Self ownage is the best kind.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #12 on: June 07, 2007, 10:19:37 pm »
Noob Plox isnt that good... im not saying im uber pr0 im not a great player, im decent tho... i mean my record on killwhoring was 109 :P

Edit - I get the pounce thing... you dont pounce into the target, but by the target, making the sword slash through them, so you pounce by them

Goon -_-

Human ^|^

Goon is here -_-
Human is here ^|^
Goon is here -_-
^ Goon starts here <---

So the goon slashes basically with the pounce... i still ask how is this effective?

TriedtoDestroyMetal

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Chain Gunning / Dragoon Chomp
« Reply #13 on: June 07, 2007, 10:43:30 pm »
Why don't you post a freaking demo already.
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #14 on: June 07, 2007, 11:18:45 pm »
hmm that is a good idea.. i agree to the demo, i mean, id certainly want to improve on my goon pounces

Raytray

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Chain Gunning / Dragoon Chomp
« Reply #15 on: June 07, 2007, 11:49:21 pm »
Oh yay, I have a demo or two, but I can't seem to find it, it's better to figure it out on your own time actually.
}MG{Raytray

Owl

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Chain Gunning / Dragoon Chomp
« Reply #16 on: June 08, 2007, 12:12:14 am »
Wait, so let me get this straight.

You pounce over the human, then chomp down as you pass them, thus disorienting the human from the look up?

Plague Bringer

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Chain Gunning / Dragoon Chomp
« Reply #17 on: June 08, 2007, 12:27:41 am »
Quote from: "Evlesoa"
Noob Plox isnt that good... im not saying im uber pr0 im not a great player, im decent tho... i mean my record on killwhoring was 109 :P


Might I point out a few things.

One: n00b.pl0x. is not n00b pl0x.

Two: Killwhoring doesn't win games.

Three: One on One is gay, Tremulous is a team game.
U R A Q T

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #18 on: June 08, 2007, 12:41:12 am »
1 on 1 I can beat em... and I dont care who he is, i dont want you, or ninja messin up my threads

Nux

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Chain Gunning / Dragoon Chomp
« Reply #19 on: June 08, 2007, 12:47:38 am »
I agree that the overall win depends largely on the whole team and not just one player (at least that's how it is in a good game). That said, I'll admit how I enjoy diving, solo, into group of enemies and taking out whoever I can in the confusion. Sometimes it can be fun to be that 'everyman-hero' (so long as you're good at it).

Plague Bringer

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Chain Gunning / Dragoon Chomp
« Reply #20 on: June 08, 2007, 12:48:03 am »
Yessir.

My one on one point still has validity though.

Now, if you cloned yourself, and the n00b pl0x clones went against you, that'd be a better judge of leetness.
U R A Q T

AppleJuice

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Chain Gunning / Dragoon Chomp
« Reply #21 on: June 08, 2007, 12:50:42 am »
Just play the dragoon/chainsuit more to become better at it.  Spectate better players as well.  I, too, once asked the same questions.  Experience is the best teacher.
Currently: {&}AppleJuice

Raytray

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Chain Gunning / Dragoon Chomp
« Reply #22 on: June 08, 2007, 01:07:16 am »
Quote from: "Owl"
Wait, so let me get this straight.

You pounce over the human, then chomp down as you pass them, thus disorienting the human from the look up?
Just pounce over them and look up, or better yet, devmap atcs, give yourself s3, build a repeator somewhere go aliens, evolve to goon, pounce and try to damage it without touching it. And without chomp.
}MG{Raytray

Nux

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Chain Gunning / Dragoon Chomp
« Reply #23 on: June 08, 2007, 01:07:25 am »
Quote from: "Nux"
I agree that the overall win depends largely on the whole team and not just one player (at least that's how it is in a good game). That said, I'll admit how I enjoy diving, solo, into group of enemies and taking out whoever I can in the confusion. Sometimes it can be fun to be that 'everyman-hero' (so long as you're good at it).


Hell, not just sometimes. Most of the time I do this.

My first goal is to rush their base. I can either sneak past the turrets or test to see if they're working while at the same time setting them up for the next rush. If they happen to be moving the reactor then I can pass the word onto my teammates and proceed to bite some head. Either way my first goal is to dive into that base and get as many kills untill a handy defence takes me out before any human can. Rinse and Repeat. If you're feeling particularly evil, you can use a goon to get long chains of kills before being turreted.

I do this for those fun few seconds I spend dodging turrets and biting/slashing/chomping heads. It's that sort of action that I love about tremulous. The kills I normally get, give my team an advantage in the form of higher stages and any evos I share. This helps them. That alone won't win the game for us though. What they're doing while I'm doing what I do plays the larger role (unless things go a little too well and I end up taking out the nodes in the first 2 minutes =/).

To those who dislike 'kill-whoring', I guess it's unlucky that it's so gosh darn fun to try for the most kills. I'm not sure if you'd call what I do 'kill-whoring' though, as I hate to camp round corners/on turrets and when I have an opportunity to end the game I'll take it (thereby limiting how many kills I would achieve.. unless counting by kills per minute).

All in all, the kill count never means as much to me as how hard it was to kill the people I did. Being a challenge seeker, I'd far rather get 3 pro kills than some huge number of n00b kills.

Edit: That was with aliens.. I do a very similar thing with humans, but it can be hard to stay in that base long as I'm not fast moving evading slow turrets anymore.. I'm slow moving picking off tubes and preferably eggs from a distance. The most exciting thing about that is the aliens that spring unexpectedly round the corner.

Quote from: "Raytray"
Just pounce over them and look up


I think you mean look down. ^^

Edit: If you meant to show how not looking at them while colliding does no damage then saying "jump over" isn't helpful. ^^

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #24 on: June 08, 2007, 01:10:43 am »
Quote from: "Raytray"
Quote from: "Owl"
Wait, so let me get this straight.

You pounce over the human, then chomp down as you pass them, thus disorienting the human from the look up?
Just pounce over them and look up, or better yet, devmap atcs, give yourself s3, build a repeator somewhere go aliens, evolve to goon, pounce and try to damage it without touching it. And without chomp.


Umm... wait pounce OVER them? or into them and look up... whats the point of looking up?

Plague Bringer

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Chain Gunning / Dragoon Chomp
« Reply #25 on: June 08, 2007, 01:13:52 am »
To prove that if you hit someone you wont do damage?

You need to look at someone to deal pounce damage, you don't necessarily have to touch them.
U R A Q T

Evlesoa

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Chain Gunning / Dragoon Chomp
« Reply #26 on: June 08, 2007, 01:17:04 am »
The touching part i knew... thats why i pounce to the side when I do it...

Raytray

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Chain Gunning / Dragoon Chomp
« Reply #27 on: June 08, 2007, 02:10:22 am »
Quote from: "Evlesoa"
The touching part i knew... thats why i pounce to the side when I do it...
Err.. let's go with what plague said. :D It was just a typo.

Look to a wall to avoid pounce TKing your friendly lisk's.
}MG{Raytray

AKAnotu

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Chain Gunning / Dragoon Chomp
« Reply #28 on: June 08, 2007, 04:29:15 pm »
evlosa, your  confusing "pouncing" with "hitting." pouncing has nothing to do with hitting a target, and i dont think your grasping the sword metaphor. i'll explain it plainly.
Pouncing does damage at anything you  look at while pouncing (except things not in the range of the attack) if you turned around mid pounce and shoved the human head up the goon ass, you wouldnt do any damage. think of pouncing as a flying dretch bite. if you  fly over the human while looking down, so you see the human (and he's in range) you  will do damage to him wether you smash into him or not. so if you took a dretch and jumped, the same effect happens. It's just a flying dretch bite. if the human strafes to the side, look to that side and you'll hit him as you fly by, like if  a dretch jumped at a humie and did that, the auto biting feature would hit the humie? rite? that is i essence, a pounce. a flying dretch bite.

Nux

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Chain Gunning / Dragoon Chomp
« Reply #29 on: June 08, 2007, 04:46:57 pm »
As for the sword metaphor, he was suggesting that you 'slash' your view across the humans head rather than trying to aim for it directly. If you're flying by the right of your target, look left before the human and hold that view till you pass his head (like dragging a sword through your target while speeding by).

This is easier as the first thing that comes in range is the thing you will hit (human-head) and after that you need to start a new pounce before it will hit anything else.