Author Topic: Getting started?  (Read 7919 times)

iuhnohtwopointoh

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Getting started?
« on: June 11, 2007, 12:56:03 am »
Ok i want to start making mods now
but i dont know were to start
im running on a macintosh and am wondering if there are any special programs i need to make the mods or not
(step by step will help allot)

AKAnotu

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Getting started?
« Reply #1 on: June 11, 2007, 01:07:54 am »

doomagent13

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Getting started?
« Reply #2 on: June 11, 2007, 02:03:56 am »
Get the trem source.

Install XCode.  If you dont do this, you cant do it.

.f0rqu3

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Getting started?
« Reply #3 on: June 11, 2007, 02:11:04 am »
Quote from: "doomagent13"
Get the trem source.

Install XCode.  If you dont do this, you cant do it.

eh? wth ...

doomagent13

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Getting started?
« Reply #4 on: June 11, 2007, 03:10:18 am »
Quote from: ".f0rqu3"
Quote from: "doomagent13"
Get the trem source.

Install XCode.  If you dont do this, you cant do it.

eh? wth ...
He said "on a macintosh".

XCode is the basic coding program.  I am not sure, but I think it installs 'gcc' and maybe 'make'.

benmachine

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Getting started?
« Reply #5 on: June 11, 2007, 01:07:54 pm »
Quote from: "doomagent13"
He said "on a macintosh".

XCode is the basic coding program.  I am not sure, but I think it installs 'gcc' and maybe 'make'.

Both gcc and make are in the xcode tools package. It's on any OSX install disc.
benmachine

kaziorvb

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Getting started?
« Reply #6 on: June 11, 2007, 07:00:33 pm »
hah lol, "basic" - i think its not a basic tool...
but yeah, u can also download it from apple's developer centre (though signin up is needed)
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iuhnohtwopointoh

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Getting started?
« Reply #7 on: June 11, 2007, 07:46:58 pm »
ok thanks you guys ill try it now
i just wanted some incite before i screwed something up again lol

doomagent13

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Getting started?
« Reply #8 on: June 11, 2007, 09:09:27 pm »
Quote from: "kaziorvb"
hah lol, "basic" - i think its not a basic tool...
but yeah, u can also download it from apple's developer centre (though signin up is needed)
Actually, I think it does everything but basic.

EDIT:
I checked, and if you can think of it and it isnt in basic, XCode should be able to do it.

kaziorvb

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Getting started?
« Reply #9 on: June 11, 2007, 10:59:09 pm »
mwahah, too pr0 foryall

but anyway, sure... if u think its as simple as:
1. first few days : learnin c from a guide
2. browse trem code
3. mod's goin on

it wont be

it needs some kind of experience... ideas are pretty easy to think up (like our mates are spammin us with "IVE GOT A PRO IDEA FOR A MOD") - but u need to know what is possible, how to realise some of your ideas, what are you able to do...

if u had some codin experience (java, c, etc) + u know whats goin on in games (generally) mechanisms + u know something about trem engine and its solutions -> you can surely start tryin to mod it

if not - just gain it, learn, browse etc
dont wanna kickya off, but make some simplier things for first
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benmachine

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Getting started?
« Reply #10 on: June 11, 2007, 11:07:58 pm »
The best way to learn how tremulous works is to poke around in it and see for yourself. then release a horribly broken and hideously chaotic mod that countless people somehow love anyway.

edit: also, endlessly annoy kevlarman and friends to fix your trivial bugs and find functions for you. They just love that.


...somewhere in here I should probably include some of these :P :roll:  :wink:
benmachine

iuhnohtwopointoh

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Getting started?
« Reply #11 on: June 12, 2007, 07:54:36 pm »
yah im learned C++ right now so
and ive modded other games before but its allot different then this
(marathon is easiest to mod and fun)
and im doing some poking around with huds and small stuff before i go into the whole game type kind of stuff
it just seemed pretty cool and i just wanted to put some of my ideas to life instead of spamming up the mod forum

Risujin

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Getting started?
« Reply #12 on: June 13, 2007, 06:36:53 am »
Quote from: "benmachine"
The best way to learn how tremulous works is to poke around in it and see for yourself. then release a horribly broken and hideously chaotic mod that countless people somehow love anyway.

Amen!

kevlarman

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Getting started?
« Reply #13 on: June 13, 2007, 05:36:07 pm »
Quote from: "Risujin"
Quote from: "benmachine"
The best way to learn how tremulous works is to poke around in it and see for yourself. then release a horribly broken and hideously chaotic mod that countless people somehow love anyway.

Amen!
so horribly broken and hideously chaotic mod wasn't enough for you risujin? :D
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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