News:

Come Chat with us live! Learn how HERE!

Main Menu

Halo type missions / maps?

Started by Evlesoa, June 12, 2007, 02:30:49 PM

Evlesoa

Umm, yeah since you cant make a ring, why not make a map that looks like it? and perhaps missions too?

Ex;

Here is a good map that could be made into trem... This would be more like CTF, but I believe would work for Trem, 2 outposts close to each other...



For missions, could be simulated ship sorta situation like here:



The point of this map would be like... Escaping before the tyrants or w/e get you... so its like an obstacle course... also what makes this hard is you have limited resources to start with... Ex; 2 Spawns, no reactor...

& you have to get to the safe spot, where only wallcrawling will go, but for humans you get there by teleport from a spot or something... I dunno...

Odin


David

If you want halo, go play halo.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

sSopris

There's this thing called "respectfully disagreeing." Its great 'cause it makes the person your disagreeing with more understanding of your argument instead of insults. Since when does insults/disrespect make someone want to pay attention to you?  :wink:

Evlesoa I do believe that Beaver Creek does have some potential. It seems that a lot of people really like A.T.C.S. even though it is (if you'll excuse my scrutiny) a pretty plain, basic, symmetrical map. Now, Beaver Creek offers some of the same symmetrical qualities but it does have a bit of "looks" to it. Good idea...
"Oh gosh....oh gosh! TEXTURE ERROOOOOOOR!!!"
"Shoot it! Shoot it!"
"Its got me!!"
"Take it down!"
-

Shadowgandor

hmm,i think it's too open for the aliens, a tyrant will get mded before he even comes close to hbase. Anyway, i like the map in halo ;)

Steely Ann

If you mean more open-air maps, I'm all for it, Ev.

Otherwise, I'll "respectfully disagree" and all that jazz.


sleekslacker

Open maps are not suitable for both Tremulous and Quake3 engine.
y last name is Jones, the family motto is "Jones' never give up!"

Currently ignoring all of your spams.

Odin

Quote from: sSoprisThere's this thing called "respectfully disagreeing." Its great 'cause it makes the person your disagreeing with more understanding of your argument instead of insults. Since when does insults/disrespect make someone want to pay attention to you?  :wink:

Evlesoa I do believe that Beaver Creek does have some potential. It seems that a lot of people really like A.T.C.S. even though it is (if you'll excuse my scrutiny) a pretty plain, basic, symmetrical map. Now, Beaver Creek offers some of the same symmetrical qualities but it does have a bit of "looks" to it. Good idea...
You must be new around here.

Kaleo

Quote from: Odin
Quote from: sSoprisThere's this thing called "respectfully disagreeing." Its great 'cause it makes the person your disagreeing with more understanding of your argument instead of insults. Since when does insults/disrespect make someone want to pay attention to you?  :wink:

Evlesoa I do believe that Beaver Creek does have some potential. It seems that a lot of people really like A.T.C.S. even though it is (if you'll excuse my scrutiny) a pretty plain, basic, symmetrical map. Now, Beaver Creek offers some of the same symmetrical qualities but it does have a bit of "looks" to it. Good idea...
You must be new around here.

Nice call... ZING


I think getting Beaver Creek in trem could be good
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Seffylight

If you want it, learn to map and make it. Frankly, if I wanted to play a generic multiplayer FPS with shoddy maps, I'd go play Halo multiplayer.
Stop it. Seriously.

Flower

Like many people said before me, Q3 engine is not build for big rooms like in Halo. Just look at Transit, it's an horrible map for that reason for many people : huge rooms.
img]http://rm3d.free.fr/flower.jpg[/img]
I'm a Flower, wanna smell my pistil?

Plague Bringer

I get great FPS everywhere on Transit.
U R A Q T

stalefries

I remember back when I had to wait a few seconds on the first load of Transit before I could even get >1fps. After that, though, it was fine.
color=green]:[/color]nac:stalefries
My boring website that you hate | GRAAAAGHH!

Odin

Quote from: FlowerLike many people said before me, Q3 engine is not build for big rooms like in Halo. Just look at Transit, it's an horrible map for that reason for many people : huge rooms.
Actually that's not the reason. The Q3 engine handles large rooms just fine. Just look at some of the TA maps and you'll see.

Plague Bringer

U R A Q T