Author Topic: New map-Gulag-preview  (Read 5058 times)

AKAnotu

  • Posts: 616
  • Turrets: +7/-9
New map-Gulag-preview
« on: June 27, 2007, 03:07:01 am »
http://blog.filefront.com/AKAnotu/
no screenies yet! sorry :(
does the forward outpost/good base theme need work?
comments/suggestions?
edit: i forgot to say that there will be an extensive vent network, people need to breathe, right?
sure, thinking of ideas isn't a mood, but it's what i'm doing. thinking why nives has good gameplay, and why atcs appeals to the public, despite being horrible

Plague Bringer

  • Posts: 3815
  • Turrets: +147/-187
New map-Gulag-preview
« Reply #1 on: June 27, 2007, 03:12:20 am »
You are shunned for having no screenies.

*shun*

But I'm sure it's a good map. ^-^


EDIT: Oh, I thought it was a release. You are no longer shunned.
U R A Q T

AKAnotu

  • Posts: 616
  • Turrets: +7/-9
New map-Gulag-preview
« Reply #2 on: June 27, 2007, 03:14:31 am »
*ahem*preview*ahem*
the link contains more info (no duh)
edit: I R CAULK, BANE OF VIS FIELDS

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
New map-Gulag-preview
« Reply #3 on: June 28, 2007, 12:38:48 am »
Hmmm... That doen't really tell us anythng... Interior shot might be nice.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

AKAnotu

  • Posts: 616
  • Turrets: +7/-9
New map-Gulag-preview
« Reply #4 on: June 28, 2007, 09:28:40 pm »
i know, plauge was just asking for a screenie, and so i wanted to shut him up. i don't really have enough done for me to post  screenies (well, that's a lie. it would only be one or two tho)