before i get started on all this, i have tried the search command, AND tried the trem.wikki. i searched my HEART out.
So my problem is this, for starters i made my own .shader file "custom.shader"
//in c:/tremulous/base/scripts/
(most of my files are dirsctly on C:)
and the appropriate image is in;
// C:/tremulous/base/textures/custom/
What i'm trying to do is make my blood shader mimic the "Transit" bloods' shaders.
here's what my blood .shader looks like.
textures/custom/blood2
{
surfaceparm noimpact
surfaceparm nonsolid
surfaceparm trans
polygonoffset
{
map textures/custom/blood2.jpg
blendfunc filter
}
}
textures/custom/pentagram
{
surfaceparm noimpact
surfaceparm nonsolid
surfaceparm trans
polygonoffset
{
map textures/custom/penatgram.jpg
blendfunc filter
}
}
and my shaderlist;
arachnid2
atcs
karith
nexus6
niveus
transit
tremor
uncreation
common
common-trem
ix
moria
tim
titan
trem2
stone
displays
misc
plant_life
water
custom /// <-------
and i have tried using "Transit's" image, and built it in Q3map2, and it works FINE. but when i use my blood shader, it shows up as a regular image (white BG and such). Any help from anyone who knows ANYthing about shaders, and said help alike can PM me here, or e-mail me redsdeath@yahoo.com
please NO spam!
Many thanks appreciated
