Author Topic: Trem Football  (Read 13863 times)

ShadowNinjaDudeMan

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« on: July 01, 2007, 10:30:57 pm »
This is a bit of an idea.
Trewm football, ive made a simple ball and goal post.
Basically, you would push a ball along and kick (or attack) it to punt it like a dretch.
You would be able to kick/chomp the other team, extreme tacklinmg I siuppose.

This would be so cool in ATCS.
My favorite player is Jesus, because everything is forgiven when he respawns.

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AKAnotu

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« Reply #1 on: July 01, 2007, 10:33:09 pm »
make it so that the ball has to hit the opposing team's reac/om

tyranis

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« Reply #2 on: July 01, 2007, 10:37:55 pm »
You can always play with rants and dretches while the humans are camping.

Plague Bringer

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« Reply #3 on: July 01, 2007, 10:39:14 pm »
I would love tthe addition of map or mod objects that you can move around freely.
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.f0rqu3

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« Reply #4 on: July 01, 2007, 10:41:08 pm »
this is not a technical question
not even a question

kevlarman

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« Reply #5 on: July 01, 2007, 11:00:07 pm »
Quote from: ".f0rqu3"
this is not a technical question
not even a question

what he said
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Plague Bringer

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« Reply #6 on: July 02, 2007, 01:03:58 am »
Is it possible to make objects that can be moved freely by players and map entities (func_trains, etc)?
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Odin

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« Reply #7 on: July 02, 2007, 01:34:08 am »
I think something more along the lines of CTF would be better.

ShadowNinjaDudeMan

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« Reply #8 on: July 02, 2007, 10:38:03 am »
Yes, but thats been discussed in, ooh, 6,000,000,000,000,000,000 separate topics before.
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

Iltama

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« Reply #9 on: July 02, 2007, 11:17:18 am »

soccer D:

Plague Bringer

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« Reply #10 on: July 02, 2007, 03:38:34 pm »
Quote from: "Plague Bringer"
Is it possible to make objects that can be moved freely by players and map entities (func_trains, etc)?


Nice particle system, Italma.
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DASPRiD

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« Reply #11 on: July 02, 2007, 03:45:27 pm »
Make it like the Quake 3 mod Proball.
url=https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&business=mail%40dasprids%2ede&item_name=DASPRiD%27s&no_shipping=0&no_note=1&tax=0&currency_code=EUR&lc=DE&bn=PP%2dDonationsBF&charset=UTF%2d8][/url]

.f0rqu3

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« Reply #12 on: July 02, 2007, 04:35:38 pm »
well they have square bbox :P
you need use spherical collision

Iltama

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« Reply #13 on: July 02, 2007, 06:10:21 pm »
Quote from: "Plague Bringer"

Nice particle system, Italma.

they are not particles >: (

David

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« Reply #14 on: July 02, 2007, 06:37:35 pm »
Source?
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
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HamStar

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« Reply #15 on: July 02, 2007, 07:22:29 pm »
Wasn't that pic from OverFlow's new map (siege i think it was) thread?

David

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« Reply #16 on: July 02, 2007, 07:49:58 pm »
Nope, overflow had GumiBunnies.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Plague Bringer

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« Reply #17 on: July 02, 2007, 08:06:54 pm »
Quote from: "Iltama"
Quote from: "Plague Bringer"

Nice particle system, Italma.

they are not particles >: (
Then what are they? Can you interact with them and push them around?
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Iltama

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« Reply #18 on: July 02, 2007, 08:16:41 pm »
They bounce around (and rotate, but the rotateing part doesn't make any sense), they bounce off from the player but you can't push them/chomp them yet.

EDIT
And you can buy them(for free) and *throw* them

Plague Bringer

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« Reply #19 on: July 02, 2007, 08:22:01 pm »
Ooh, cool.
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ShadowNinjaDudeMan

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« Reply #20 on: July 02, 2007, 08:58:10 pm »
How come they are going into the floor?
Or have you just positioned them there?
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

David

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« Reply #21 on: July 02, 2007, 09:03:38 pm »
Can we get the source for this overly cool mod?
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Iltama

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« Reply #22 on: July 02, 2007, 09:22:41 pm »
Quote from: "ShadowNinjaDudeMan"
How come they are going into the floor?
Or have you just positioned them there?

At the time when the screenshot was taken, they had a dot-hitbox, so they sank halfway through the wall :|
Quote from: "David"
Can we get the source for this overly cool mod?

When it's ready with fully functional ball/goals/map.

HamStar

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« Reply #23 on: July 03, 2007, 04:25:03 pm »
Can I just ask will it kill my fps?

Kaleo

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« Reply #24 on: July 04, 2007, 04:48:30 am »
Quote from: "Plague Bringer"
I would love tthe addition of map or mod objects that you can move around freely.


That would require a decent physics engine... The sort that Quake 3 doesn't have...
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but you can blow it into chunky kibbles!
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Fluxflashor

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« Reply #25 on: July 04, 2007, 10:15:10 am »
Quote from: "Iltama"
Quote from: "ShadowNinjaDudeMan"
How come they are going into the floor?
Or have you just positioned them there?

At the time when the screenshot was taken, they had a dot-hitbox, so they sank halfway through the wall :|
Quote from: "David"
Can we get the source for this overly cool mod?

When it's ready with fully functional ball/goals/map.


LOL Actually I was making a map for a clan called DretchSoccerCup, had goals, a nice field, spectator seats... there was gonne be a skybox, and somehow you could probably put a goals scored sign somewhere too.


Three Hundredth Post. Fuck j00 all :) lmao im only really kidding about the fuck you part, but honestly, 300 posts, taken so long... been close to a year.. maybe