outside of pure theory about getting shot at then killing someone in 1ms before they get the update. Which is laughable as a strategy.
I was laughing too when i saw the consequences
This beside the fact that the consequences from Unlagged were made more clear to me by that statement quoted.
And it's not 1ms, but the difference between both pings which can be quite a lot when the difference is high.
So to sum things up:
- Without Unlagged and a low ping the game is close to WISIWYG.
- With high ping but without Unlagged the game is far away from WISIWYG
- With high ping and with Unlagged dealing with a low ping player the game becomes a bit more WISIWYGy only what aiming is concerned.
- With low ping, Unlagged and dealing with a high ping player the game becomes less WISIWYGy
So basically we are discussing if the game should have less WISIWYGiness for all, as to narrow the gab between high pingers and low pingers.
Conclusion: this is a matter of taste and preferences
and this in return means that it should remain a decision of server operators if they use it or not. I disagree with those that say that players that favor Unlagged suck, and I disagree with those that say that those not liking Unlagged suck. But I am agreeing with myself that personally I like the game to be as WISIWYGy as possible and that this is reflected by my choice of servers I play on.
We all savvy?

ps: Playing amongst lowpingers my dodging is fine

pps: I thank those that showed knowledge and tried to share this in their best way possible.
ppps: This doesn't mean the discussion is over, I still find it highy interesting to learn things I didn't know about
And a last thing - a question added to survivors question:
For humans we know it are the hitscan weapons. But which of the alien techniques are being Unlagged, and which remain unaffected (xept barps) by Unlagged?