Author Topic: beam shader??? Cant be!!  (Read 3268 times)

E-Mxp

  • Posts: 722
  • Turrets: +27/-10
beam shader??? Cant be!!
« on: July 14, 2007, 08:16:19 pm »


Where you are looking at now is a single wall with a normal texture. This room only contains RED lights.

Looks a bit nice doesn't it :D
looks a bit like the beam shader (karith, only that one is red)

Only the problem is, is that I didn't use that shader. Nor does this appear in GktGradiant (1.5), this only appears in tremulous.
Anybody know how this happens? Or more importantly, how to fix this?

E-Mxp

  • Posts: 722
  • Turrets: +27/-10
beam shader??? Cant be!!
« Reply #1 on: July 14, 2007, 09:10:51 pm »
fixed by recreating this room from scratch.

But feel free to say that I did the right thing or that I'm a moron, because it can be fixed pretty easily by doing.....:D

kaziorvb

  • Posts: 234
  • Turrets: +19/-43
beam shader??? Cant be!!
« Reply #2 on: July 14, 2007, 09:36:57 pm »
You are a moron...














no ur not =.=
Signatures are displayed at the bottom of each post or personal message. BBCode and smileys may be used in your signature.

Somethief

  • Posts: 284
  • Turrets: +1/-1
    • http://www.somethief.net/
beam shader??? Cant be!!
« Reply #3 on: July 14, 2007, 09:39:13 pm »
Hey, it looked cool!
url=http://fi.tremulous.net/]Tremulous Suomi[/url]
My blog

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
beam shader??? Cant be!!
« Reply #4 on: July 15, 2007, 04:06:02 am »
That... THING... has given me a headache!
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...