Author Topic: Problem with starting up 1.12 Editor  (Read 2713 times)

Orc-Choppa

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Problem with starting up 1.12 Editor
« on: July 21, 2007, 09:24:09 am »
Well i followed the guide on how to do it but in the Scripts folder i dont exactly know what to do i get the error qauke4.q4 error =/ any help or just post what i need to do

tehOen

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Problem with starting up 1.12 Editor
« Reply #1 on: July 21, 2007, 09:25:45 am »
what quake4?

Orc-Choppa

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Problem with starting up 1.12 Editor
« Reply #2 on: July 21, 2007, 09:48:15 am »
quakev3.qe4 i need to find this right? so i go to Base\Script i make the file but it wont load it so it cancles out

{
"version" "4"
"basepath" "<path to Tremulous>/base"
"rshcmd" ""
"remotebasepath" "<path to Tremulous>/base"
"entitypath" "<path to Tremulous>/radiant/"
"texturepath" "<path to Tremulous>/base/textures"
"autosave" "<path to Tremulous>/base/maps/autosave.map"
"mapspath" "<path to Tremulous>/base/maps"
"brush_primit" "0"
"user_project" "1"

<optional compiler command-lines here>

"dir" "base"
}

thats the thing i put in with the paths changed but it wont work still =/

Lava Croft

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Problem with starting up 1.12 Editor
« Reply #3 on: July 27, 2007, 08:55:03 am »
So, why are you using a very old version of Radiant?