I'm loving the game so far, but there are a few things that strike me as I have been playing.
-Dretch can block in Dragoons and Tyrants. This can be really annoying when you are one of those two bigger aliens and there are two or more dretch around, it's like moving invisible walls all over the place and they move sometimes just as you try and leap over them. I'd think that Dragoons and Tyrants would be large enough to step over them, is there any way to do that I wonder?
-The chat text in the upper right corner is a little large in my opinion. Why not make it smaller, like the size of the text when you open console?
-Also about the chat text, is there any way to make it float onscreen longer? If it were smaller then it would be neat to have it keep the last 5 lines or something permenantly. Sometimes I just can't look up right at the moment I hear an alien gurgle or radio signal, forcing me to open the console to see what was said.
-For the zoom key, is there any way to make it bound to the right mouse button without overwriting the secondary fire? Having a sepretate key for it is sort of annoying when I try to keep my fingers on all the keys I use at once, there just aren't enough keys on the left side of the keyboard, I have them all bound. Plus a lot of games use the right mouse button for zoom already, its very intuitive.
-What about making alien attacks have some sort of action visible to the player, other than the blood spurt on a successful hit? Like seeing the mouth bite, even just as an effect. It feels like I'm "swinging on air" when I use some aliens (like the morrowind combat system, if you've played it, ha), tyrants especially have this problem. Of course dretch don't need this since they autobite.
-Dretch should explode when they die!
-A couple maps have stairwells where aliens can put acid tupes under them. This wouldn't be so bad if the only way to get to the tubes from either side wasn't to go right over/past them. One of the locations is even impossible to reach unless you chuck a grenade just right to bounce it in. It sort of sucks to be hit by acid tubes you cant' see or even shoot. It strikes me that this could have been intended, but it makes the alien base almost invulnerable like that, I've never been on a team who could beat the acid tube under the stair tactic unless the base was totally undefended and we had all the time we needed to carefully run through and use grenades, a single dretch or advanced granger foils the whole thing, any other alien is total human slaughter.
That's all for now. This isn't really a list of complaints, just suggestions.