Author Topic: OpenGL error (Fixed)  (Read 4385 times)

konogan

  • Posts: 1
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OpenGL error (Fixed)
« on: August 11, 2007, 02:45:38 am »
I just reinstalled Tremulous 1.1.0 today and got that wrote in the tremulous console:

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tremulous 1.1.0 win_mingw-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 8: 1280 1024 FS
...using colorsbits of 32
...calling CDS: failed, restart required
...trying next higher resolution: failed, restart required
...restoring display settings
...registered window class
...created window@3,22 (1286x1056)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...53 PFDs found
...hardware acceleration found
...PIXELFORMAT 5 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode 8: 1280 1024 FS
...using colorsbits of 16
...calling CDS: failed, restart required
...trying next higher resolution: failed, restart required
...restoring display settings
...window already present, CreateWindowEx skipped
Initializing OpenGL driver
...WARNING: fullscreen unavailable in this mode
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem



My system specifications are:


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   Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
           Language: French (Regional Setting: French)
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
       System Model: MS-7253
               BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
          Processor: AMD Athlon(tm) 64 Processor 3500+,  MMX,  3DNow, ~2.2GHz
             Memory: 510MB RAM
          Page File: 771MB used, 472MB available

vidcard:

        Card name: RADEON X700 Series  
     Manufacturer: ATI Technologies Inc.
   Display Memory: 256.0 MB
     Current Mode: 1440 x 900 (32 bit) (60)
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.6706 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail




i tryed to reinstall my graphics card/driver tryed diverse updatebut it don't work at all. but the thing is that: i already had Tremulous 1.1.0 on my computer and it runned without any error  :P

if someone could help me i would be very gratefull

Edit: Btw, i really like the code's color :wink:
Edit2: Please close this post my driver only installed for 1 user and not all the computer (wtf?) i just installed the driver under the user i usually play on and it worked.i wanna say btw thx to the tremulous team to have made such a great game.