Author Topic: Tyrant v2  (Read 59459 times)

thirdstreettito

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Re: Tyrant v2
« Reply #60 on: February 17, 2008, 02:46:46 pm »
Werewulf I like it.

Thisguy

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Re: Tyrant v2
« Reply #61 on: February 17, 2008, 03:50:59 pm »
Wait, what?
What are you on about???

it might help you if my spacebar actually worked.

the idea was the rant could become a sort of hiveish thing that tuned any alien (exept rant) into a brand new rant (taking longer the lower level you are e.g goon= 2 min dretch = 6 for balance of course) it takes a while and the hive is weak and if its destroyed theres is wreckage that stayes there for ages. any alien that were in the hive are trapped in the wreckage until it explodes (some 3 min l8er) then they die.

Or a screenshaking roar like the advance basi acid gas (exept weaker)

Atom Eve

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Re: Tyrant v2
« Reply #62 on: February 17, 2008, 04:18:03 pm »
Wait, what?
What are you on about???

it might help you if my spacebar actually worked.

the idea was the rant could become a sort of hiveish thing that tuned any alien (exept rant) into a brand new rant (taking longer the lower level you are e.g goon= 2 min dretch = 6 for balance of course) it takes a while and the hive is weak and if its destroyed theres is wreckage that stayes there for ages. any alien that were in the hive are trapped in the wreckage until it explodes (some 3 min l8er) then they die.

Or a screenshaking roar like the advance basi acid gas (exept weaker)


I understood the last sentence. Everything else might as well be ancient Greek.
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<Atom_Eve> Haha. From the FAQ on the forums:
<Atom_Eve> "While Tremulous releases can take months to prepare, TJW can update his mod as soon as new changes are ready."
* Atom_Eve giggles relentlessly at "months".

Thisguy

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Re: Tyrant v2
« Reply #63 on: February 17, 2008, 05:36:04 pm »
Wait, what?
What are you on about???

it might help you if my spacebar actually worked.

the idea was the rant could become a sort of hiveish thing that tuned any alien (exept rant) into a brand new rant (taking longer the lower level you are e.g goon= 2 min dretch = 6 for balance of course) it takes a while and the hive is weak and if its destroyed theres is wreckage that stayes there for ages. any alien that were in the hive are trapped in the wreckage until it explodes (some 3 min l8er) then they die.

Or a screenshaking roar like the advance basi acid gas (exept weaker)


I understood the last sentence. Everything else might as well be ancient Greek.


About that... :-\

whitebear

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Re: Tyrant v2
« Reply #64 on: February 17, 2008, 10:46:09 pm »
What have you been taking?  ???

Amore

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Re: Tyrant v2
« Reply #65 on: February 18, 2008, 02:24:22 am »
One thing that I have noticed that I dislike about the tyrant is it's "charge" animation makes it look way to much like a spider. It should be some big beast, not a spider thing like from Spy kids 2 (I know that is such a little kid movie, but I saw it with some friends for the hell of it and it was the best reference I could think of. ((Also I'm 28.)) ) If you don't know what I'm talking about, go devmap a large map such as Transit, g_alienstage 2, give funds 9, g_thirdperson 1, and than that one something like g_thirpersonrange (I forget the cvar.) and set that to 100 and "charge" and you'll see what I mean. I am no modeler or animator, though I am thinking about trying to pick up the skills as a hobby if I have the time, so I have no idea how hard this would be, but that is just my problem with the current Tyrant.

Oh and Werewulf/Samantha, GREAT work!
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Atom Eve

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Re: Tyrant v2
« Reply #66 on: February 18, 2008, 02:57:04 am »
One thing that I have noticed that I dislike about the tyrant is it's "charge" animation makes it look way to much like a spider.

In case you hadn't noticed, the aliens are very arachnid/bug-like.
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Quote
<Atom_Eve> Haha. From the FAQ on the forums:
<Atom_Eve> "While Tremulous releases can take months to prepare, TJW can update his mod as soon as new changes are ready."
* Atom_Eve giggles relentlessly at "months".

thirdstreettito

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Re: Tyrant v2
« Reply #67 on: February 18, 2008, 03:01:09 am »
In case you hadn't noticed, the aliens are very arachnid/bug-like.

WHOA I HAD NO IDEA!

Atom Eve

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Re: Tyrant v2
« Reply #68 on: February 18, 2008, 03:02:44 am »
In case you hadn't noticed, the aliens are very arachnid/bug-like.

WHOA I HAD NO IDEA!

I know, it shocked me too. :(
}MG{Mercenaries Guild
Quote
<Atom_Eve> Haha. From the FAQ on the forums:
<Atom_Eve> "While Tremulous releases can take months to prepare, TJW can update his mod as soon as new changes are ready."
* Atom_Eve giggles relentlessly at "months".

Lava Croft

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Re: Tyrant v2
« Reply #69 on: February 18, 2008, 03:08:25 am »
In case you hadn't noticed, the aliens are very arachnid/bug-like.
The 'Aliens' actually were 'Spiders' in the past.

4RT1LL3RY

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Re: Tyrant v2
« Reply #70 on: February 18, 2008, 03:59:55 am »
For an advanced Tyrant I think that when it charges and roars the roar should shake the screens of humans around them or blur it a bit.  Think the big baddies scream in Bioshock.

mooseberry

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Re: Tyrant v2
« Reply #71 on: February 18, 2008, 05:49:38 am »
I kind of think the tyrant doesn't really look like it should be a spider at all. Obviously the dretch etc look like spiders, but the goon and rant don't. They do seem more "alien" which I think is a good thing.

(a) Amore-- Spy Kids huh?  ;)
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Re: Tyrant v2
« Reply #72 on: February 18, 2008, 06:53:43 am »
In case you hadn't noticed, the aliens are very arachnid/bug-like.
The 'Aliens' actually were 'Spiders' in the past.

if there is a kind of concept like that (like background story), there could be at least a short intro for 1.2 :-) if a kind of slideshow is enough (6-7 pics with short animations maybe but just like in disciples2), i would like to draw for them, so it will be ready till autumn :-)
srsly. who should i ask about it?
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techhead

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Re: Tyrant v2
« Reply #73 on: February 18, 2008, 01:47:01 pm »
Personally, I never really liked how the Tyrant's upper body looked Human-like.
I mean, it does pretty much look like a chest, arms, and head, unlike its more spidery comrades.
My version of tyrant would be a little more crab-like than the current version, to reflect upon its toughness and health.
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Thisguy

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Re: Tyrant v2
« Reply #74 on: February 18, 2008, 03:00:33 pm »
What have you been taking?  ???

take a walk around in britan without a gas mask you'll c

HamStar

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Re: Tyrant v2
« Reply #75 on: February 18, 2008, 03:40:13 pm »
Thisguy, when you talk of a hive-ish mess before the actual evolution, do you mean something like in StarCraft where you have a zerg drone surrounded by a gooey mess before turning into the desired building?

liek dis ? : http://www.carlsguides.com/pictures/starcraft/zerg2sunkencolony.jpg

mooseberry

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Re: Tyrant v2
« Reply #76 on: February 18, 2008, 05:29:14 pm »
Here is what a tyrant really looks like:


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pharo212

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Re: Tyrant v2
« Reply #77 on: February 18, 2008, 08:58:35 pm »
No, thats a dictater. Also known as overmind.

whitebear

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Re: Tyrant v2
« Reply #78 on: February 19, 2008, 06:04:19 am »
In case you hadn't noticed, the aliens are very arachnid/bug-like.
The 'Aliens' actually were 'Spiders' in the past.

if there is a kind of concept like that (like background story), there could be at least a short intro for 1.2 :-) if a kind of slideshow is enough (6-7 pics with short animations maybe but just like in disciples2), i would like to draw for them, so it will be ready till autumn :-)
srsly. who should i ask about it?
"War. War never changes." sound familiar?
I bet the aliens story is similar to next:
Radioactive waste mutated a random mushroom that developed it self a mouth. Then it ate random spider passing by and evolved into Overmind. Overtime  it started to reproduce by producing eggs in similar way mushrooms reproduce. etc.

Shrooms!

Thisguy

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Re: Tyrant v2
« Reply #79 on: February 19, 2008, 12:03:26 pm »
In case you hadn't noticed, the aliens are very arachnid/bug-like.
The 'Aliens' actually were 'Spiders' in the past.

if there is a kind of concept like that (like background story), there could be at least a short intro for 1.2 :-) if a kind of slideshow is enough (6-7 pics with short animations maybe but just like in disciples2), i would like to draw for them, so it will be ready till autumn :-)
srsly. who should i ask about it?
"War. War never changes." sound familiar?
I bet the aliens story is similar to next:
Radioactive waste mutated a random mushroom that developed it self a mouth. Then it ate random spider passing by and evolved into Overmind. Overtime  it started to reproduce by producing eggs in similar way mushrooms reproduce. etc.

Shrooms!

i tookaclose look at a dretch the other day and if you look close up it has four vestigial arms underneth its head. thy're alllittle tyrant wannabies.

techhead

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Re: Tyrant v2
« Reply #80 on: February 20, 2008, 01:57:40 am »
All the aliens have 6 legs, and a pair of arms/pincers, depending on the class.
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Re: Tyrant v2
« Reply #81 on: February 21, 2008, 12:20:56 am »
I demand the background story -.-
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whitebear

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Re: Tyrant v2
« Reply #82 on: February 21, 2008, 07:16:37 am »
Why don't you ask for it in irc. I am sure the devs make up one just for you. "One Thursday night drunk trem devs attempted to shoot miruru-beam out of their eyes at passing by cat. They missed it and hit spider instead. But it was radioactive spider that had hour ago bit an annoying news paper photographer. Now it mutated due too many random events and started to wreck havoc in world."

X-20

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Re: Tyrant v2
« Reply #83 on: February 21, 2008, 07:24:01 am »
Just for hee-haws and laughs il try and make a skin for the tyrant model :P (if its ok with you? im working with it in blender)
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Kaleo

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Re: Tyrant v2
« Reply #84 on: February 21, 2008, 08:59:33 am »
Not entirely sure, but I have a feeling that it's blood whose behind all these necros in the past week or two.
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Taiyo.uk

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Re: Tyrant v2
« Reply #85 on: February 21, 2008, 10:05:46 pm »
I demand the background story -.-
Once upon a time... Eight legged aliens had excessive polycounts.

whitebear

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Re: Tyrant v2
« Reply #86 on: February 22, 2008, 05:55:09 am »
Once upon a time the concepts artist of tremulous had momentary memory lapse.

Thisguy

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Re: Tyrant v2
« Reply #87 on: February 22, 2008, 12:22:51 pm »
I demand the background story -.-

once apon a time somebody modded quake. the mod then became a stand alone game in itself.


whitebear

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Re: Tyrant v2
« Reply #89 on: February 23, 2008, 08:29:11 am »
You did not read this thread after that post, right? You should.