Author Topic: Func_train Problems  (Read 4050 times)

whitebear

  • Posts: 659
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Func_train Problems
« on: August 23, 2007, 05:57:30 am »
Version of editor: 1.5
Anyway. I have three func  trains in my map and first train apears waaaaaay off the place it is should. Y axis it is on correct spot but X and Z are way too high. second train does not even show any sign that it even is a train. the third and last apears to have smilarities with the first one but on Z axis the ammount is lot larger and on X axis it has gone bit negative.
Also the path corners seems to be moved with the trains and have less distance from each other.

Survivor

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Func_train Problems
« Reply #1 on: August 23, 2007, 09:50:52 am »
You used a selected origin brush in the correct way when making the train through the right-clickmenu?
I’m busy. I’ll ignore you later.

Lava Croft

  • Guest
Func_train Problems
« Reply #2 on: August 24, 2007, 12:09:39 pm »
The lower left corner of your func_train is the origin. That means that in _every_ 2d window, the center of the path_corner needs to be in the exact lower left corner of your func_train.

Survivor

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Func_train Problems
« Reply #3 on: August 24, 2007, 12:17:28 pm »
Unless you use an origin brush...
I’m busy. I’ll ignore you later.

Lava Croft

  • Guest
Func_train Problems
« Reply #4 on: August 24, 2007, 12:44:17 pm »
Quote from: "Survivor"
Unless you use an origin brush...

Yes, but I'm so used to using the original method, I always ignore the possibility of using an origin brush :X

==Troy==

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Func_train Problems
« Reply #5 on: August 24, 2007, 06:36:19 pm »
If you dont use origin, you might also have few weird effects when moving on a non-planar surfaces.