Worldspawn
Worldspawn is the standard brush ‘entity’. But by definition it isn’t an entity at all. It controls some defining characteristics of gameplay as well.
Keys Value input Effect
message alphanumerical Message to display at mapstart, usually for name of the map
music path/name sound (example sound/effects/zap.wav) Used for level’s music
humanBuildPoints numerical (default 100) Determines the max bp of the human team
alienBuildPoints numerical (default 100) Determines the max bp of the alien team
humanMaxStage numerical (default&max 2) Determines the highest stage of the human team
alienMaxStage numerical (default&max 2) Determines the highest stage of the alien team
humanStage2Threshold numerical (default 50) Value involved in calculating stage ups. Formula unknown
alienStage2Threshold numerical (default 50) Value involved in calculating stage ups. Formula unknown
humanStage3Threshold numerical (default 100) Value involved in calculating stage ups. Formula unknown
alienStage3Threshold numerical (default 100) Value involved in calculating stage ups. Formula unknown
_ambient numerical (default 0) Adds ambient light to map, this raises the light level but lowers contrast, only use low values
_color numerical (default 0 0 0) Normalized values of 255 for the color of the ambient light
gravity numerical (default 800) Determines gravity for entire map
gridsize numerical (default 128 128 256) Compile setting, use only powers of 2, make them larger to shorten compile time
_blocksize numerical (default 1024) Compile setting, use only powers of 2, make larger to shorten compile time on low density maps
At least what I got from
http://tremmapping.pbwiki.com/entity_explanationI was not asking someone to make the map. Was just giving an idea, if someone wants to do some "different" map.
I am more of Q3/WolfET mapper than a Tremuloous mapper, but since the engine is the same from my experience the teleporting is instant, even if you place it on spawn.
And yes, I am working on the example map, so for any future plans there will be an example with source released.