I'm making a new map, unofficially named Super Bunker, as you can see I won't be using this when I release. I planned on making a crashed alien dropship, you know, very organic looking and stuff. Well, I wanted a few dead grangers and dretches, maybe even a tyrant in its little room. The grangers pilot the dropship by "slashing" different flesh cords, making it turn, accelerate, decelerate, pitch, roll, so on. Different classes have different rooms accustomed to them. The dretches have little honeycomb things on the walls that they fit in to sleep in, tyrants have pits with bones in them and stuff. Mauraders have an electric room where theres tesla sparks weaving around in the room, idea from the Adv. Marauders. The dragoons have a high ceilinged room with places they can only reach by pouncing. Only certain aliens can open their own doors, as for humans getting in, only non battlesuit can get in, battlesuits can, however, get into the tyrant room. I wouldnt go in the dretch room. Or the basilisk room without full light armor. Gassy in there. Very gassy.
ON TO MY QUESTION!
How would I get the death clones for dead things that wont disappear? I want to put a dead tyrant with a pole through his... never mind. Maybe a dretch that got smacked over his tiny head with a fallen support limb? (Like I said, this ship is organic, so support beam would be inappropriate here.) Maybe a basilisk who gassed himself to death in terror?
Hope for luck.[/b]