Author Topic: Hellrider's HUD  (Read 72462 times)

DARK*VENOM

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Re: Hellrider's HUD
« Reply #60 on: April 29, 2008, 05:34:17 pm »
dont worry fixed it

DARK*VENOM

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Re: Hellrider's HUD
« Reply #61 on: April 29, 2008, 06:55:21 pm »
how do u get rid of the red dot???

EDITED:Done it ROFL
« Last Edit: April 30, 2008, 05:39:24 pm by DARK*VENOM »

DARK*VENOM

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Re: Hellrider's HUD
« Reply #62 on: May 01, 2008, 08:44:06 pm »
when u get rid of the red dot u cant see people's names how do u get the names back???
(srry about posting im a bit of a noooob :human:)

E-Mxp

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Re: Hellrider's HUD
« Reply #63 on: May 02, 2008, 07:07:21 am »
Quote from: First Post
EDIT 2: How to get only a dot as crosshair AND see team mates names: it is written in the posts below but i sum it up here.
Open console in game and type:
Code:

/cg_drawCrosshair 4 (which is default and should be already that value unless you used a different HUD)

and
Code:

/cg_crosshairX 600

Revert those values to the default if you uninstall my HUD. Thanks to Kevlarman for the tip.
:D

DARK*VENOM

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Re: Hellrider's HUD
« Reply #64 on: May 03, 2008, 01:03:51 pm »
hellrider how do u get a black dot instead of a red one??

E-Mxp

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Re: Hellrider's HUD
« Reply #65 on: May 03, 2008, 08:54:59 pm »
O, I must read better X(. You want the dot gone instead of only a dot...

O well, if you open the "hellrider-v2.0-human_hud.menu" file in notepad you will find the next code:

Code: [Select]
//CROSSHAIR DOT
itemDef
{
  name "crosshair"
  rect 319 239 2 2
  visible 1
  cvartest cg_drawCrossHair
  showCvar { 1 }
  hideCvar { 0 }
  decoration
  forecolor 1.0 0.0 0.0 1.0
  style WINDOW_STYLE_SHADER
  background "ui/assets/neutral/circle.tga"
}
To remove the dot, you just remove this code. To change it's color to black you have to change the forecolor to something like:

Code: [Select]
      forecolor 0.0 0.0 0.0 0.5 Hope this did help you :D

DARK*VENOM

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Re: Hellrider's HUD
« Reply #66 on: May 03, 2008, 09:36:04 pm »
Thxs a lot  ;D

hellboy

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Re: Hellrider's HUD
« Reply #67 on: May 04, 2008, 12:19:03 pm »
must i have a autogen in the ui folder too? ???

E-Mxp

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Re: Hellrider's HUD
« Reply #68 on: May 04, 2008, 03:47:59 pm »
must i have a autogen in the ui folder too? ???
No, you don't need to have a autogen file in your ui folder :D

hellboy

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Re: Hellrider's HUD
« Reply #69 on: May 05, 2008, 01:41:54 pm »
what any guy of you got stay at the menufiles ui/...   :laugh:  dont know what to write there!thats the last mistake  ;D

hellboy

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Re: Hellrider's HUD
« Reply #70 on: May 05, 2008, 01:42:53 pm »
sry just what guy here^^  what stands behind your menufiles  ??? ;D

hellboy

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Re: Hellrider's HUD
« Reply #71 on: May 05, 2008, 02:18:13 pm »
and @ death on ice its called hEil HItler and not hail hitler  :P  im german i know that! ;D but im not a nazi!!

Diluke

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Re: Hellrider's HUD
« Reply #72 on: May 05, 2008, 05:14:48 pm »
omg do you ppl dont know how to EDIT YOUR POSTS ?? -.-

hellboy

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Re: Hellrider's HUD
« Reply #73 on: May 05, 2008, 05:28:36 pm »
sry that dont work! >:( ??? but i say now nothing anymore cause the HUD works finally!i love the red dot its perfect for the md!

Impulse

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Re: Hellrider's HUD
« Reply #74 on: May 12, 2008, 12:47:28 am »
hi i am having problems with you HUD u know the thing in the top right corner i dont have i also dont have the fps box ???

look i have download the new one added the crosshar X to 600 and all that but i cant see the thing on the right or the fps thingy :'(

« Last Edit: May 12, 2008, 05:44:38 am by Impulse »

Impulse

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Re: Hellrider's HUD
« Reply #75 on: May 12, 2008, 05:46:38 am »
This is my autogen..

// generated by tremulous, do not modify
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind - "sizedown"
bind 0 "say ^INo ReaSoN No KiCk^0!!!!"
bind 3 "+button2"
bind = "sizeup"
bind [ "weapprev"
bind \ "+mlook"
bind ] "weapnext"
bind _ "sizedown"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "buy ammo"
bind c "+movedown"
bind d "+moveright"
bind e "+button5"
bind f "boost"
bind g "+button3"
bind h "scoresUp"
bind i "messagemode4"
bind j "say ^0=^IP"
bind k "say ^Imua^0hahahaha^I!!!!"
bind l "say_team ^Isrry^0!"
bind m "itemact medkit"
bind n "scoresDown"
bind o "say_team ^IOM^0/^IREACTOR DoWn^0!!!!"
bind p "say_team ^Inp ^0=^I)"
bind q "+button7"
bind r "reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind w "+forward"
bind x "deconstruct"
bind y "messagemode2"
bind z "+zoom"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind F1 "!admintest"
bind F2 "!register"
bind F3 "!listplayers"
bind F4 "!cancelvote"
bind F5 "!allready"
bind F6 "!buildlog"
bind F7 "!spec999"
bind F8 "vote yes"
bind F9 "vote no"
bind F10 "screenshotjpeg"
bind F11 "name ^0|^iKoR^0|^iIm^0pu^ils^0e"
bind F12 "name ^iImpulse"
bind MOUSE1 "+attack"
bind MOUSE2 "+button5"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"
seta cm_playerCurveClip "1"
seta cg_trueLightning "0.0"
seta cg_oldPlasma "1"
seta cg_oldRocket "1"
seta cg_oldRail "1"
seta cg_noProjectileTrail "0"
seta cg_noTaunt "0"
seta cg_smoothClients "0"
seta cg_scorePlums "1"
seta cg_cameraOrbitDelay "50"
seta cg_tutorial "0"
seta cg_disableScannerPlane "0"
seta cg_disableWarningDialogs "0"
seta cg_lightFlare "3"
seta cg_consoleLatency "3000"
seta cg_depthSortParticles "1"
seta cg_wwToggle "1"
seta cg_wwFollow "1"
seta cg_wwSmoothTime "300"
seta cg_creepRes "16"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta cg_drawFriend "1"
seta cg_drawTeamOverlay "0"
seta cg_deferPlayers "1"
seta cg_forceModel "0"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_bobroll "0.002"
seta cg_bobpitch "0.002"
seta cg_runroll "0.005"
seta cg_runpitch "0.002"
seta cg_railTrailTime "400"
seta cg_teslaTrailTime "250"
seta cg_lagometer "0"
seta cg_simpleItems "0"
seta cg_crosshairY "0"
seta cg_crosshairX "600"
seta cg_drawRewards "1"
seta cg_drawAttacker "1"
seta cg_drawAmmoWarning "1"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_drawSnapshot "0"
seta cg_drawDemoState "1"
seta cg_drawFPS "1"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_gibs "1"
seta cg_stereoSeparation "0.4"
seta cg_fov "90"
seta cg_zoomfov "22.5"
seta cg_drawGun "1"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta ui_serverStatusTimeOut "7000"
seta capturelimit "8"
seta g_warmup "20"
seta ui_teamArenaFirstRun "1"
seta ui_recordSPDemo "0"
seta cg_hudfiles "ui/hellrider-v2.0.cfg"
seta ui_q3model "0"
seta ui_findPlayer "Sarge"
seta ui_bigFont "0.5"
seta ui_smallFont "0.2"
seta ui_scoreShutoutBonus "0"
seta ui_scoreSkillBonus "0"
seta ui_scoreTimeBonus "0"
seta ui_scoreTime "00:00"
seta ui_scoreBase "0"
seta ui_scoreTeam "0 to 0"
seta ui_scorePerfect "0"
seta ui_scoreScore "0"
seta ui_scoreGauntlets "0"
seta ui_scoreAssists "0"
seta ui_scoreDefends "0"
seta ui_scoreCaptures "0"
seta ui_scoreExcellents "0"
seta ui_scoreImpressives "0"
seta ui_scoreAccuracy "0%"
seta ui_lastServerRefresh_3 "May-12, 2008 at 5:36"
seta ui_lastServerRefresh_2 "May-11, 2008 at 20:03"
seta ui_lastServerRefresh_1 ""
seta ui_lastServerRefresh_0 "May-11, 2008 at 20:26"
seta cg_selectedPlayerName "Figure#5"
seta cg_selectedPlayer "1"
seta ui_currentOpponent "0"
seta ui_mapIndex "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_currentTier "0"
seta ui_menuFiles "ui/menus.txt"
seta ui_netSource "3"
seta ui_blueteam5 "0"
seta ui_blueteam4 "0"
seta ui_blueteam3 "0"
seta ui_blueteam2 "0"
seta ui_blueteam1 "0"
seta ui_redteam5 "0"
seta ui_redteam4 "0"
seta ui_redteam3 "0"
seta ui_redteam2 "0"
seta ui_redteam1 "0"
seta ui_actualNetGametype "3"
seta ui_netGametype "3"
seta ui_joinGametype "0"
seta ui_gametype "3"
seta ui_dedicated "0"
seta ui_blueteam "Stroggs"
seta ui_redteam "Pagans"
seta ui_opponentName "Stroggs"
seta ui_teamName "Pagans"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_marks "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshair "4"
seta cg_brassTime "2500"
seta ui_browserShowEmpty "1"
seta ui_browserShowFull "1"
seta ui_browserSortKey "4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta g_spSkill "2"
seta g_spVideos ""
seta g_spAwards ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_tourney_fraglimit "0"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta com_soundMegs "8"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_useOpenAL "0"
seta s_doppler "1"
seta s_musicvolume "0.5"
seta s_volume "0.8"
seta r_lastValidRenderer "Intel 915G"
seta win_fastModeChange "0"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_bloom_fast_sample "0"
seta r_bloom_sample_size "128"
seta r_bloom_darken "4"
seta r_bloom_intensity "1.3"
seta r_bloom_diamond_size "8"
seta r_bloom_alpha "0.3"
seta r_bloom "0"
seta r_GLlibCoolDownMsec "0"
seta cg_shadows "0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "6"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "1"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "0"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_subdivisions "12"
seta r_vertexLight "0"
seta r_simpleMipMaps "1"
seta r_customPixelAspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_mode "6"
seta r_ignorehwgamma "0"
seta r_overBrightBits "1"
seta r_depthbits "24"
seta r_stencilbits "8"
seta r_stereo "0"
seta r_colorbits "0"
seta r_texturebits "0"
seta r_detailtextures "1"
seta r_roundImagesDown "1"
seta r_ext_max_anisotropy "2"
seta r_ext_texture_filter_anisotropic "0"
seta r_picmip "1"
seta r_ext_texture_env_add "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "0"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta cg_viewsize "100"
seta cg_predictItems "1"
seta cl_anonymous "0"
seta sex "male"
seta handicap "100"
seta color2 "5"
seta color1 "4"
seta team_headmodel "*james"
seta team_model "james"
seta headmodel "sarge"
seta model "sarge"
seta snaps "20"
seta rate "25000"
seta name "^0|^iKoR^0|^iIm^0pu^ils^0e"
seta cl_altTab "1"
seta cl_guidServerUniq "1"
seta cl_lanForcePackets "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta cg_autoswitch "1"
seta r_inGameVideo "1"
seta cl_cURLLib "libcurl-3.dll"
seta cl_allowDownload "1"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "5"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "30"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_aviMotionJpeg "1"
seta cl_aviFrameRate "25"
seta cl_autoRecordDemo "0"
seta sv_dequeuePeriod "500"
seta sv_lanForceRate "1"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta sv_dlURL ""
seta sv_qstatExtension "1"
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_minRate "0"
seta sv_hostname "noname"
seta vm_ui "2"
seta vm_game "2"
seta vm_cgame "2"
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_logitechbug "0"
seta in_mouse "1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_blood "1"
seta com_maxfps "85"
seta com_altivec "0"
seta com_hunkMegs "128"
seta ui_lastServerRefresh_0_time ""
seta ui_lastServerRefresh_1_time ""
seta ui_lastServerRefresh_2_time ""
seta ui_lastServerRefresh_3_time ""
seta oticz_alienXhairs "1"
seta oticz_dotXhairs "0"
seta oticz_chatFont "small"
seta oticz_blobLocation "center"
seta oticz_scoreScreen "comp"
seta oticz_stageCounter "1"
seta oticz_chatMenuO "0"
seta com_zoneMegs "24"

mooseberry

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Re: Hellrider's HUD
« Reply #76 on: May 12, 2008, 05:48:56 am »
Wow, you really didn't need to do that.  >:( Also to get your "ping box" aka lagometer, just type cg_lagometer 1 in your console while in game.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Hellrider

  • Posts: 61
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    • My personal website
Re: Hellrider's HUD
« Reply #77 on: May 12, 2008, 08:32:29 am »
The Team Overlay "thing" is binded to the cg_drawTeamOverlay cvar. Be sure to set it to "1".
You should have known this by reading my code  ;)
« Last Edit: May 12, 2008, 08:35:07 am by Hellrider »

Impulse

  • Posts: 69
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Re: Hellrider's HUD
« Reply #78 on: May 12, 2008, 08:42:16 am »
sorry i sorted this like 3 hrs ago forgot to reply thxs for the help :angel:

wannabe

  • Posts: 44
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Re: Hellrider's HUD
« Reply #79 on: May 14, 2008, 09:39:31 pm »
r0x but old.

E-Mxp

  • Posts: 722
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Re: Hellrider's HUD
« Reply #80 on: May 14, 2008, 09:43:33 pm »

Smithjones

  • Posts: 27
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Re: Hellrider's HUD
« Reply #81 on: May 25, 2008, 08:22:28 pm »
Ok this hud is great its just so simple (its great for those who just want to spice up there stock hud.
This hud i like great job i have no problems with it and its actually playable in game colors look amazing and new itemselect in inventory looks cool.
« Last Edit: May 25, 2008, 08:54:22 pm by Smithjones »

infy

  • Posts: 70
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Re: Hellrider's HUD
« Reply #82 on: May 25, 2008, 08:33:29 pm »
Ok this hud is great its just so simple (its great for those who just want to spice up there stock hud.
This hud i like great job i have no problems with it and its actually playable in game colors look amazing and new itemselect in inventory looks cool.

I don't think my eyes will ever recover.

EDIT: Why are you spamming every recent HUD thread with useless albeit very colourful comments?

Rocinante

  • Posts: 642
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Re: Hellrider's HUD
« Reply #83 on: May 25, 2008, 08:42:54 pm »
Ok this hud is great its just so simple (its great for those who just want to spice up there stock hud.
This hud i like great job i have no problems with it and its actually playable in game colors look amazing and new itemselect in inventory looks cool.
I don't think my eyes will ever recover.
Before they were destroyed, did you happen to see what it was he said?  I gave up when I saw black text on a solid blue background, but I'm trying to decide if it's something that violates the forum rules.  Can't read it to tell...

EDIT: Why are you spamming every recent HUD thread with useless albeit very colourful and mostly impossible to read comments?

Fixt.
}MG{Mercenaries Guild
"On my ship, the Rocinante, wheeling through the galaxies, headed for the heart of Cygnus, headlong into mystery." -- Rush, "Cygnus X-1"

infy

  • Posts: 70
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Re: Hellrider's HUD
« Reply #84 on: May 25, 2008, 08:54:11 pm »
I don't think my eyes will ever recover.
Before they were destroyed, did you happen to see what it was he said?  I gave up when I saw black text on a solid blue background, but I'm trying to decide if it's something that violates the forum rules.  Can't read it to tell...

Writing like that is a violation of the forum rules, regardless of content. Or at least it should be. ;)

Smithjones

  • Posts: 27
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Re: Hellrider's HUD
« Reply #85 on: May 25, 2008, 08:57:28 pm »
Idk what your talking about i dont see any glow text near any of my post as of 2mins ago?

Rocinante

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Re: Hellrider's HUD
« Reply #86 on: May 25, 2008, 09:02:03 pm »
Idk what your talking about i dont see any glow text near any of my post as of 2mins ago?
"« Last Edit: Today at 15:54:22 by Smithjones »"

And that's why there's a 'Quote' button.  And why the phrase "Quoted for truth" came about.  Anyway, thank you for getting rid of that, we now return you to discussions of Hellrider's HUD.
}MG{Mercenaries Guild
"On my ship, the Rocinante, wheeling through the galaxies, headed for the heart of Cygnus, headlong into mystery." -- Rush, "Cygnus X-1"

Impulse

  • Posts: 69
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Re: Hellrider's HUD
« Reply #87 on: May 25, 2008, 09:43:11 pm »
I would just like to say Hellrider that your HUD is the best

bye

Impulse

Smithjones

  • Posts: 27
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Re: Hellrider's HUD
« Reply #88 on: May 26, 2008, 05:00:06 am »
I would just like to say Hellrider that your HUD is the best

bye

Impulse
Get a room?
That should be a pm

epsy

  • Posts: 205
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Re: Hellrider's HUD
« Reply #89 on: May 26, 2008, 06:04:08 pm »
at least it was on topic

...
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