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Windows Chaulk?
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Topic: Windows Chaulk? (Read 4312 times)
Circle
Posts: 93
Turrets: +8/-13
Windows Chaulk?
«
on:
September 05, 2007, 01:06:29 am »
...Where's the windows "common" folder.. I.E: Caulk.
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tehOen
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Windows Chaulk?
«
Reply #1 on:
September 05, 2007, 01:47:56 am »
it is not a real folder
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Mexel
Posts: 95
Turrets: +7/-3
Windows Chaulk?
«
Reply #2 on:
September 05, 2007, 04:16:44 am »
wait for it..... wait for it..... wait for it......
HERE IT IS!
http://tremmapping.pbwiki.com/
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Taiyo.uk
Posts: 2309
Turrets: +222/-191
Windows Chaulk?
«
Reply #3 on:
September 05, 2007, 04:19:11 am »
Caulk is not a texture file, it's a shader. You'll find it in tremulous/base/scripts/common.shader
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Circle
Posts: 93
Turrets: +8/-13
Windows Chaulk?
«
Reply #4 on:
September 06, 2007, 12:02:57 am »
Thanks ^^, I was confused how I couldn't find it.
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Circle
Posts: 93
Turrets: +8/-13
Windows Chaulk?
«
Reply #5 on:
September 06, 2007, 04:38:41 am »
Again, just curious, but would I have to include the common folder/shader in my map.pk3?
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Taiyo.uk
Posts: 2309
Turrets: +222/-191
Windows Chaulk?
«
Reply #6 on:
September 06, 2007, 05:24:51 am »
No, you don't because the common shaders are part of the default install, and including a common/ folder in the pk3 can cause weirdness (conflict with the installed common/ ).
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Windows Chaulk?