That would be handy, but I think the open-source nature, as you mentioned, might be the spanner in the works.
Oh and you quoted him saying not to quote him. Lawl!
Edit:
Well, while we're at it I may aswell mention a few things I'd like to see fixed at least for when 1.2 comes out. I personally feel these are more worthwhile changes than the drastic gameplay ones which are being proposed:
*Currently, if you switch to blaster while reloading your primary weapon, you will start reloading that too. Then when you switch back you have to reload the primary weapon again. This is incredibly annoying in mid-battle.
*The various bugs for abusing the lucifer cannon such as holding +button2 for unrestricted charge holding time or pressing secondary fire to minimise the expense. These should not be seen as features as they defy the point of the back-fire.
*The server browser could do with some improvement. This isn't that important though (especially when you can use
GSB)
*As I have mentioned, the in game menus for selecting buildables/buy weapons/etc. should be more readily shortcutted.
*The redundancy of having +movedown bound without +speed attached to it. There is no change to speed and yet it allows you to regain stamina while crouch walking.