Author Topic: Suggestions:  (Read 4513 times)

Teiman

  • Posts: 286
  • Turrets: +0/-0
Suggestions:
« on: May 07, 2006, 02:29:13 am »
Theres a few suggestions:

 * Melee weapons sould make sound wen attacking walls
 * Maps with destructible architecture. Aliens breakings walls to enter the Human base can be fun. Aliens already can move trough holes, ... this map idea can be really fun, imho.
 * Better smoke for jet, the actual one is very unrealistic.
 * Better explosion fx for grenade
 * Gibs for gibbed aliens/humans on explosions
 * Ammo draw on weapons models?
 * Better turret model. Actual is sligty lame
 * Forest/whatever alike map
 * Grenade launch animation? (hand?) maybe not a good idea.
 * Blood stains for aliens and humans. Huge blood stains for humans dying.
 * Smoke puff on gunshots impacts?
 * Draw a "Mars" map, and place official maps on this map. And write a history about a alien infestation. Because this game has that good atomosphera, really will be fun to have a plot or whatever context other than the senseless, pre-puber, counter-strike-ish, simply fight your enemy.
 * Seeks for more mappers. As posible create another "oficial" mappack, so people dont get tired of actual maprotation
 * Ability to move base witouh the need to dissaemble. Move mean you push, or "Get" stuff, and wall with it. Maybe with need of 2 people, maybe with a expecial tool or whatever. Actually the human "base moving" task is dificult and risky (Its that bad??)

I think the gameplay dont need changes, so this suggestion are minor stuff, mostly.

Anyway more gamemodes may not hurt:

 * Civil War:  Humans vs Humans
 * Race  Supremacy: Aliens vs Aliens
 * VIP escort.

Future real hard enhancements:

 * WIDEN maps, with dropships and ET:QuakeWars feel
 * Support for Q2 maps, to reuse Gloom maps
 * User made clan decors for buildings. (?)
 * Maps with water? (?)
 * Whatever

DarkRogue

  • Posts: 308
  • Turrets: +0/-0
Suggestions:
« Reply #1 on: May 07, 2006, 05:55:58 am »
you know there's a feedback forum for a reason....
n game name: Xiane

SLAVE|Mietz

  • Posts: 672
  • Turrets: +2/-0
    • http://blasted.tremulous.info
Suggestions:
« Reply #2 on: May 07, 2006, 09:03:19 am »
Quote from: "DarkRogue"
you know there's a feedback forum for a reason....


not to mention that some of the suggestions allready have been stated by others and others (like a forrest map) are just not doable on the Q3-source.

Vector_Matt

  • Posts: 732
  • Turrets: +2/-1
Re: Suggestions:
« Reply #3 on: May 07, 2006, 01:30:29 pm »
Quote from: "Teiman"
* Blood stains for aliens and humans. Huge blood stains for humans dying.
Please not, That's the main reason I play Trem, it's fun and not gory at all.

Teiman

  • Posts: 286
  • Turrets: +0/-0
Suggestions:
« Reply #4 on: May 07, 2006, 01:53:30 pm »
Quote from: "DarkRogue"
you know there's a feedback forum for a reason....


Ooops!., I missed that.. maybe some moderator can move this thread. Sorry.

Stannum

  • Posts: 336
  • Turrets: +108/-321
Suggestions:
« Reply #5 on: May 07, 2006, 02:20:10 pm »
Quote from: "SLAVE|Mietz"

not to mention that some of the suggestions allready have been stated by others and others (like a forrest map) are just not doable on the Q3-source.


Lies!
Blue © 2004 Natural Selection.

SLAVE|Mietz

  • Posts: 672
  • Turrets: +2/-0
    • http://blasted.tremulous.info
Suggestions:
« Reply #6 on: May 07, 2006, 03:47:39 pm »
Quote from: "Satannum"
Quote from: "SLAVE|Mietz"

not to mention that some of the suggestions allready have been stated by others and others (like a forrest map) are just not doable on the Q3-source.


Lies!


don't call me a liar, i prefer "bending the truth" ;)

[HUN]N.M.I.

  • Posts: 87
  • Turrets: +1/-1
Suggestions:
« Reply #7 on: May 07, 2006, 03:47:47 pm »
So? Make'em with the UT 2004 engine :D.
url=http://userbars.org][/url]

Basilisco

  • Posts: 592
  • Turrets: +24/-5
    • http://wilhelmrahn.googlepages.com/
Re: Suggestions:
« Reply #8 on: May 08, 2006, 06:29:09 am »
Quote from: "Teiman"
Anyway more gamemodes may not hurt:

 * Civil War:  Humans vs Humans
 * Race  Supremacy: Aliens vs Aliens
 * VIP escort.



Those suggestions seem more interesting the the whole rest. And they are (i think) easy to apply.

I bet a lot of ppl will be happy with a human vs human game BUT, that kinda takes away the beauty of the game (and you ave many other human vs human games out there.,.  say .. nexuiz?)

Alien vs alien is a lot more questionable, since its really hard to kill a dang dretch with a gun. Just imagine how looooong a dretch vs dretch battle will be?

It could be apply in another way of course, like a Capture the flag (larva, cocoon/queen/etc) game for aliens.

And for humans there could be a "Best base defense" (think of Starcraft games where you set cannons to kill all the critter that automatically pass through a path in front)

Neo

  • Posts: 760
  • Turrets: +2/-0
Suggestions:
« Reply #9 on: May 08, 2006, 12:17:16 pm »
or a self-destruct game mode where humans start outside a base and have to break in and plant an explosive or set a self-destruct.

[HUN]N.M.I.

  • Posts: 87
  • Turrets: +1/-1
Suggestions:
« Reply #10 on: May 08, 2006, 02:48:25 pm »
Or a King of the Hill-like mod, where teams have to hold 2-4 key points scattered around the map - and get scores for each controlled places /sec or sth like that.  :D
url=http://userbars.org][/url]