Author Topic: gtkradiant 1.5 not showing buildable models  (Read 4144 times)

Matt2k10

  • Posts: 144
  • Turrets: +11/-8
gtkradiant 1.5 not showing buildable models
« on: October 03, 2007, 06:03:31 am »
So I'm on a new computer, and I decided to install Gtkradiant 1.5 on it and maybe do some mapping in my spare time. I had used 1.4 on my other computer, and wanted to get that, but it was nowhere to be found. So I went ahead and installed 1.5, and found that it natively supports Tremulous. But when I started it up and placed buildables as a test, it just showed boxes. I went and edited trem.game so that the path to Tremulous was correct. However, that did not seem to work. Does anyone have any idea what could possibly be wrong here?

doomagent13

  • Posts: 506
  • Turrets: +18/-18
gtkradiant 1.5 not showing buildable models
« Reply #1 on: October 04, 2007, 02:48:31 am »
Go through the setup steps on http://tremmapping.pbwiki.com anyway, just to be sure.

Matt2k10

  • Posts: 144
  • Turrets: +11/-8
gtkradiant 1.5 not showing buildable models
« Reply #2 on: October 04, 2007, 04:53:53 am »
Quote from: "doomagent13"
Go through the setup steps on http://tremmapping.pbwiki.com anyway, just to be sure.

Already tried that.

CATAHA

  • Posts: 539
  • Turrets: +8/-18
    • Tremulous Lair
gtkradiant 1.5 not showing buildable models
« Reply #3 on: October 04, 2007, 12:49:30 pm »
If u have 'axis' pointer in place where u added model, then try this: save map, hten press 'P' to go in options. add some shit to 'Path' for make Radiant loose shaders, then again go there and remove shit from path to make it correct. Wait. When Radiant reload all textures it _maybe_ will show model. sometime it help me. =]
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

Matt2k10

  • Posts: 144
  • Turrets: +11/-8
gtkradiant 1.5 not showing buildable models
« Reply #4 on: October 05, 2007, 12:37:21 am »
Quote from: "CATAHA"
If u have 'axis' pointer in place where u added model, then try this: save map, hten press 'P' to go in options. add some shit to 'Path' for make Radiant loose shaders, then again go there and remove shit from path to make it correct. Wait. When Radiant reload all textures it _maybe_ will show model. sometime it help me. =]

Changing the path in preferences was the solution. Thanks much!

CATAHA

  • Posts: 539
  • Turrets: +8/-18
    • Tremulous Lair
gtkradiant 1.5 not showing buildable models
« Reply #5 on: October 05, 2007, 10:04:27 am »
NP mate. I always use this simple trick when i know that all correct, but Radiant says 'missing...'.
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake