Author Topic: Shaky Dretch  (Read 3638 times)

jit

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Shaky Dretch
« on: October 13, 2007, 05:55:52 pm »
Anytime i play on a server with the new dretch model (the one elevated off the ground, where you can see the gap between the dretch and the floor) my dretch starts shaking. I climb the walls and all of a sudden im parallel to the wall. It's as if im climbing the wall with only my left set of feet or right set. I had people spectate me and they said I looked normal. I don't know if it happened to me on TJW's. ANyone w/ a solution?

n00b pl0x

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Shaky Dretch
« Reply #1 on: October 13, 2007, 07:22:27 pm »
even with that awesome explanation, i think anyone who wants to help you would need a demo to figure out wtf youre talking about.
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

/dev/humancontroller

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Shaky Dretch
« Reply #2 on: November 04, 2007, 02:04:56 pm »
/set cg_wwFollow

Mr. Phawks

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Shaky Dretch
« Reply #3 on: November 11, 2007, 12:08:24 am »
*Reads topic title only*

Try feeding it less coffee and more humans?

*Reads first post*

I haven't heard of a new dretch model, but it could be your inputs. My optical mouse is known to FUBAR on occasion and start moving randomly, causing a shaking motion on the screen. Or, your keyboard could be giving false information the system and making minute jerks in random directions.

However, like Plox said (although I hate agreeing with him), you would need to post a demo for us to really help you out.

benmachine

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    • ben's machinery
Shaky Dretch
« Reply #4 on: November 11, 2007, 12:28:03 am »
Perhaps a matter of your cgame and the server's game being slightly mismatched? So your cgame predicts you to fall down or away from teh wall, but the game module keeps correcting it - that could cause the shaking you describe.
benmachine

Caveman

  • Guest
Shaky Dretch
« Reply #5 on: November 11, 2007, 10:18:51 am »
Wasn't there a "mod" that fooled with the size of things and released a pk3 that is stored in base?
iirc that mod had exactly this problem.

So my tip would be to delete tremulous and _both_ user-directories.