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ATCS.map needed!

Started by SM00F, October 21, 2007, 01:06:00 AM

SM00F

HELLO ALL!

i need a atcs.map from the atcs.bsp, as i want to see how the well designed map was made, and base some functions of my own map off of that...

thanks!
-SM00F

Death On Ice


Johnpp

I could tell you to decompile it using q3map, but I wont.

Just ask the author if you can have it. I'm sure he's not a big fat guy sitting on his couch waiting to give you a hard time. ;)

Thorn

Decompiling maps is a pretty much useless idea. Alot of the stuff isn;t even decompiled.

SM00F

Quote from: JohnppI could tell you to decompile it using q3map, but I wont.

Just ask the author if you can have it. I'm sure he's not a big fat guy sitting on his couch waiting to give you a hard time. ;)

Ok... I Will Try Both... Though i'll try q3map first ;-)
-SM00F

Johnpp

If you're new, I wouldn't suggest decompiling. Well, first you have to get around the script(I had trouble with this. :p), then you have to fix everything that would have gotten muffed on the decompile.

Textures are always screwed up, and brushes are everywhere. I wouldn't suggest a decompile. I would suggest asking the author of ATCS for the .map file.

Taiyo.uk

To make an analogy, compiling is like making a sausage from a pig. Decompiling is like making a pig from a sausage. You're better off just starting over.

epsy

it's shame for a GPL game to have it's 'most popular'(understand "it's being on most servers") map's source private
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
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Caveman

It's not a shame, it's pure luck.
I for one would not like to download gazillion clones just because some moron decided to modify it.

Taiyo.uk

Quote from: CavemanI for one would not like to download gazillion clones just because some moron decided to modify it.
Absolutely. Hollowed cube spam is bad, ATCS clone spam is worse.

ShadowNinjaDudeMan

Im just wondering how the laser walls were made with 3 texturwes, I cant get it right, does anyone knbow how?
Quote from: Colynn' on August 13, 2009, 05:21:09 PM
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

Survivor

Quote from: ShadowNinjaDudeManIm just wondering how the laser walls were made with 3 texturwes, I cant get it right, does anyone knbow how?

Quote from: Atcs.shader
textures/atcs/force_field_s
   {
       qer_editorimage textures/atcs/force_field_gtk.tga
   surfaceparm trans   
       surfaceparm nomarks   
   surfaceparm nolightmap
   cull none
   {
      map textures/atcs/force_field.tga
      tcMod Scroll .1 0
      blendFunc add
   }
   {
      map textures/atcs/force_grid.tga
      tcMod Scroll -.01 0
      blendFunc add
      rgbgen wave sin .2 .2 0 .4
   }
}
?
I'm busy. I'll ignore you later.