Author Topic: Default HUD, just a bit darker  (Read 10963 times)

waflz

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Default HUD, just a bit darker
« on: October 27, 2007, 04:24:42 am »
As much as I would like to create an elaborate bright HUD with tons of gay colors, I haven't.  I've taken Tremulous' default HUD and simply darkened the static backgrounds of the numbers and replaced the scoreboard with Comp's.  I know this is pretty simple.
Bug in scores has been fixed.
Download

Screenshots
 
 

The MC Horton Crankfire

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Re: Default HUD, just a bit darker
« Reply #1 on: October 27, 2007, 05:14:52 am »
Quote from: "waflz"
As much as I would like to create an elaborate bright HUD with tons of gay colors, I haven't.

You're right, colors are definitely gay. As are originality and effort.
Caveman's positiveness and encouragement finally broke the max signature size!

Quote from: Dr. Seuss
And what happened then...?
Well...in Who-ville they say
That the Grinch's small heart
Grew three sizes that day!

Caveman

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Default HUD, just a bit darker
« Reply #2 on: October 27, 2007, 08:41:00 am »
Hell Yes!! That is exactly what we need in overbright maps.

CreatureofHell

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Default HUD, just a bit darker
« Reply #3 on: October 27, 2007, 08:45:19 am »
Look! Another positive thing that Caveman has said and you can add to your sig The MC Horton Crankfire!
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

Caveman

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Default HUD, just a bit darker
« Reply #4 on: October 27, 2007, 09:04:09 am »
orly?
Do you know of any maps that are overbright? *g*

Johnpp

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Default HUD, just a bit darker
« Reply #5 on: October 27, 2007, 09:55:08 am »
My maps...? No, not really. ATCS is a fair bit bright when you have an ancient video card like me.

CreatureofHell

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Default HUD, just a bit darker
« Reply #6 on: October 27, 2007, 11:16:13 am »
Quote from: "Caveman"
orly?
Do you know of any maps that are overbright? *g*


It is in the theme of his sig.

And if you set /r_gamma too high then everything is overbright.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

n00b pl0x

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Default HUD, just a bit darker
« Reply #7 on: October 29, 2007, 10:25:28 pm »
wow this HUD rocks!

something you made in 2 seconds by changing like 4 graphics to black, then splicing on comps scoreboard which effectively makes it impossible for you to know how many kills you need for the next stage

good job genius youre fucking amazing
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

The MC Horton Crankfire

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Default HUD, just a bit darker
« Reply #8 on: October 30, 2007, 12:23:30 am »
Quote from: "CreatureofHell"
Quote from: "Caveman"
orly?
Do you know of any maps that are overbright? *g*


It is in the theme of his sig.

And if you set /r_gamma too high then everything is overbright.

I believe what Caveman is saying is that he's bad at sarcasm. But thanks for the tipoff anyway! *thumbs up*
Caveman's positiveness and encouragement finally broke the max signature size!

Quote from: Dr. Seuss
And what happened then...?
Well...in Who-ville they say
That the Grinch's small heart
Grew three sizes that day!

techhead

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Default HUD, just a bit darker
« Reply #9 on: October 30, 2007, 12:32:09 am »
No stage-kill-count or stage indicator on HUD or score-board.
Fix that, definitely.
I'm playing Tremulous on a Mac!
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waflz

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Default HUD, just a bit darker
« Reply #10 on: October 30, 2007, 12:33:58 pm »
Quote from: "n00b pl0x"
wow this HUD rocks!
good job genius youre fucking amazing

ty
Quote from: "techhead"
(...)

Yes, it does.

fmart

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Default HUD, just a bit darker
« Reply #11 on: October 30, 2007, 01:49:22 pm »
Graet HUD I really loved it. using for my HUD

techhead

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Default HUD, just a bit darker
« Reply #12 on: October 30, 2007, 08:12:43 pm »
Uh, I checked all 4 screens and didn't see it anywhere. Unless you updated it after you took the screens, I don't think your hud has it. If you did update it after, please make an edit in your original post to reflect this.
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Death_First

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Default HUD, just a bit darker
« Reply #13 on: October 30, 2007, 09:14:58 pm »
Cool