Author Topic: new map: Castle-b1!  (Read 21958 times)

n.o.s.brain

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new map: Castle-b1!
« on: October 30, 2007, 01:03:15 am »
ok, here is castle-b1


and again, i know that it is kinda unplayable, but it was fun...
« Last Edit: July 12, 2010, 03:23:35 am by n.o.s.brain »

Death On Ice

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new map: Castle-b1!
« Reply #1 on: October 30, 2007, 01:18:37 am »
Gawd! Stop making maps!

your face

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new map: Castle-b1!
« Reply #2 on: October 30, 2007, 01:55:54 am »
u cant stop it, and neither can i!  but if u have something to say about it, go ahead :D lolol
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n.o.s.brain

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new map: Castle-b1!
« Reply #3 on: October 30, 2007, 02:16:26 am »
lol, map spam! yay! w00t!

Taiyo.uk

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new map: Castle-b1!
« Reply #4 on: October 30, 2007, 02:24:27 am »
Oh dear.

This map consistently gives half the minimum framerates of Ancient Remains and Arachnid2. With this level of performance it should be twice as detailed and look twice as good as these maps.

Also there's a load of missing textures and the brushwork is atrocious.

TRaK

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new map: Castle-b1!
« Reply #5 on: October 30, 2007, 04:05:41 am »
Please, Brain and Yourface, if you're going to make a map, spend more time on it so that it can be a useful contribution to the trem community.

Looking at your maps, I think that you could make something at least half-decent if only you actually put your mind to it rather than post a new map every week.

Kaleo

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new map: Castle-b1!
« Reply #6 on: October 30, 2007, 09:58:08 am »
Quote from: "TRaK"
Please, Brain and Yourface, if you're going to make a map, spend more time on it so that it can be a useful contribution to the trem community.

Looking at your maps, I think that you could make something at least half-decent if only you actually put your mind to it rather than post a new map every week.


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Caveman

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new map: Castle-b1!
« Reply #7 on: October 30, 2007, 10:04:16 am »
I am quite sure that I played this map with another game, could it have been Unreal Tournament?

your face

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new map: Castle-b1!
« Reply #8 on: October 30, 2007, 08:22:53 pm »
brain made it from scratch!  lol

and what a coincidence!  it so happens that EVERYONE who has played this map on our servers loves it!  wow, u guys are one of a kind!  LOL
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techhead

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new map: Castle-b1!
« Reply #9 on: October 30, 2007, 08:35:58 pm »
As anything but a silly 'play around' map, it fails utterly. As a silly 'play around' map, it's okay, but it needs plenty of work.
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n.o.s.brain

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new map: Castle-b1!
« Reply #10 on: October 30, 2007, 09:17:41 pm »
yes, a
Quote from: "techhead"
silly 'play around' map
is all it is, and kinda  a learning experience, u know, custom sky and textures... still working on getting those textures to work.... im learning, ok? i guess i could do better with more work, but i run outta patience, and release a lame map, lol

firebladez212

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new map: Castle-b1!
« Reply #11 on: October 31, 2007, 11:38:02 pm »
i like side-noted maps that are just ment for fun, for me it is very very fun playing a new map and exploreing it,  could go in circles for 5 minutes lapping it about 50 times untill i even start to get bored

so for a map like this is very fun to me, and it is very nice looking

your face

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new map: Castle-b1!
« Reply #12 on: November 01, 2007, 02:47:28 am »
plus, its not what the "pros" think is good, its the community, as long as they liek it, thats all that rly counts... :D
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Kaleo

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new map: Castle-b1!
« Reply #13 on: November 01, 2007, 09:27:31 am »
Quote from: "firebladez212"
...it is very nice looking


Um... What?
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Kaleo

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new map: Castle-b1!
« Reply #14 on: November 01, 2007, 09:29:26 am »
Quote from: "firebladez212"
...it is very nice looking


Um... What?

I'm not saying it's a bad map, but man that brushwork and texture placement is fucked! I played it and it is fun, but man, "very nice looking"? Sheesh
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

n.o.s.brain

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new map: Castle-b1!
« Reply #15 on: November 02, 2007, 12:03:24 am »
well, i didnt try to satisfy the pros, just the players!

Plague

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new map: Castle-b1!
« Reply #16 on: November 02, 2007, 12:45:57 pm »
With-holding any comments about poor gameplay and framerate issues, I really do like the style of architecture in this map, and your use of textures and lighting. The first, third, and fifth screenshots are especially appealing.

Chomps123

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Re: new map: Castle-b1!
« Reply #17 on: April 23, 2009, 07:12:16 pm »
I can't get it to work!!! :o It says it can not find the bsp file.  Help me out here.
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Bissig

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Re: new map: Castle-b1!
« Reply #18 on: April 23, 2009, 08:28:21 pm »
I can't get it to work!!! :o It says it can not find the bsp file.  Help me out here.

Tell us first what EXACTLY are you trying to do. Also, include relevant parts of the log files and any other information that might help us, help you.

Chomps123

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Re: new map: Castle-b1!
« Reply #19 on: April 24, 2009, 07:24:50 pm »
I click the dowload button and saved when the popup came up.  It ended up saving as a zip file.  Afterward I unzipped it into the base file, and it dosen't work.
Don't just live life with work.
Find some time every day to have some fun. ;)

Bissig

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Re: new map: Castle-b1!
« Reply #20 on: April 24, 2009, 09:21:29 pm »
I click the dowload button and saved when the popup came up.  It ended up saving as a zip file.  Afterward I unzipped it into the base file, and it dosen't work.

You still didn't tell us if you plan on playing the map, using it on a server or whatever.

Anyways: You do not unzip the file. You do not save it as a .zip file. Map files are .pk3 same as other data files in Tremulous - so leave it at that (Right click the link -> Save as -> Save)

Chomps123

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Re: new map: Castle-b1!
« Reply #21 on: April 25, 2009, 05:24:35 pm »
I did what you said to do to make it work but it still saves as a zip file when I Right click the link then click on Save as then Save
« Last Edit: April 25, 2009, 05:33:05 pm by Chomps123 »
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UniqPhoeniX

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Re: new map: Castle-b1!
« Reply #22 on: April 25, 2009, 06:12:04 pm »
Just change the filetype back to .pk3 and put it to base folder.

Bissig

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Re: new map: Castle-b1!
« Reply #23 on: April 25, 2009, 11:12:41 pm »
I did what you said to do to make it work but it still saves as a zip file when I Right click the link then click on Save as then Save

Putting double quotes "" around the filepath sometimes solves this on Windows. f.e.: "C:/whatever/map.pk3"

Chomps123

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Re: new map: Castle-b1!
« Reply #24 on: April 26, 2009, 07:30:57 pm »
Thanks for your help guys. ;D
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Find some time every day to have some fun. ;)

Winnie the Pooh

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Re: new map: Castle-b1!
« Reply #25 on: May 03, 2009, 02:06:31 am »

Roasted dretch anyone?

OMG I FOUND THE TREASURE

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your face

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Re: new map: Castle-b1!
« Reply #26 on: May 05, 2009, 12:58:13 am »
:D
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mooseberry

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Re: new map: Castle-b1!
« Reply #27 on: May 05, 2009, 04:04:16 am »
lol what is this crap
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CreatureofHell

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Re: new map: Castle-b1!
« Reply #28 on: May 05, 2009, 03:59:21 pm »
sekrits! I see a missing texture on the roof of the i-pod room!
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frazzler

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Re: new map: Castle-b1!
« Reply #29 on: May 07, 2009, 10:18:24 am »
I dont care about thi maps flaws. It is outside instead of some random space station. You sir, are God.