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Chat sticking time?

Started by PointZ3R0, November 17, 2007, 08:15:22 PM

PointZ3R0

I've noticed a lot when playing Trem that when someone says something it disappears from the chat buffer pretty quickly and there's no way to get it back. Now I dunno how important this is to everybody, but would it be a good idea for chat and game info to either stick around longer before they disappear, or reappear (say, the last 3 or 4 lines) when you open Chat or Teamchat? Or mebbe let users specify their own maximum chat buffer size?

benmachine

Open the console, with the ~ key, and all is revealed!
benmachine

Paradox

isnt there an old command, i think its cg_consoletime, that affects the rate of chat.

∧OMG ENTROPY∧

Geni3

#3
I believe if you go into your autogen, you can find the command that determines how long something stays on the screen before you have to access it in the console.

Edit: I believe this is the command to increase teamchat visibility
cg_teamChatTime "3000"

n00b pl0x

#4
This guy is working his way towards a ban. -Lava
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

player1

Quote from: n00b pl0x on November 18, 2007, 05:15:45 AM
AND, SINCE YOU DIDNT EVEN KNOW ABOUT CONSOLE, I THOUGHT I SHOULD TELL YOU THAT PGUP SCROLLS CONSOLE UP, AND PGDN SCROLLS IT DOWN

IT TOOK ME A FEW WEEKS TO LEARN THAT AND MY FIRST FEW WEEKS WERE  :-[ BECAUSE I DIDNT KNOW HOW

I applaud thee for thy useful post and smite thee for thy ALL CAPS.

Net karmic value of exchange = none.

@OP: The tilde key can be your happy friend. The console is a wonderful tool. Enjoy your newfound sense of control.

Timbo


Paradox

Thanks timbo, that was what i was looking for.


Now about making crouch toggle...

∧OMG ENTROPY∧