My point should perhaps be taken to mean that 'non l33t' people end up camping a lot.
There's a difference between "camping" and "not feeding".
You just have to be a little careful. Don't rush the alien base alone with no armor. Don't chase tyrants. Don't chase goons with no armor (unless they are screaming). Such things...
And you don't have to hunt down a goon to get an upgrade. Killing a dretch gives 175 Credits, that's a larmor and a painsaw, for example. And killing a dretch is fairly easy, even for a noob. Kill 2 dretches and don't die in that time, and you probably can afford a battlesuit.
Afterall, i don't like the idea and i don't think it would lead to anything good. You can always build a mod, but i really don't think this has any chances to get into the base tree.
totaly agree, the game now is PERFECTLY balanced, i think BLIZZARD wouldn't have done a better job.
If corpse-harvesting would be introduced, the humans would gain a big advantage, because they dont have to rely on armory/repeater so much (you out of ammo, just get a new gun from a dead comrade). This would have a great impact on tactics.
And second, why should Aliens get evo-points from dead corpses? Reality? Balancing?
It would be realistic that aliens can FEED of their bodies and regen health, but that would just be an overpowered advantage (regen health + health feed?)
Maybe and only MAYBE if the harvesting would take some time (like more time on a B-suite, and less on naked humans), the idea could have some future, anything else makes Tremulous another game.
The dynamic would be like adding Vietcong the rocketjump ability, it makes the game more SPEED-based and Trem isn't designed for that.