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bad game trap:35
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Topic: bad game trap:35 (Read 2246 times)
maxell
Posts: 108
Turrets: +2/-54
bad game trap:35
«
on:
December 15, 2007, 01:11:37 am »
i have being making a map called corridor-aplha1 which is still in developpment but when i want to test in in tremulous it comes up with "bad game systeme trap:35" would u be able to help me plz?
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Quote from Moosenberry: "harry the plant had a tumor in the shape of a lemon growing on him so"
Modified into: "He had a tumor in the shape of a lemon on him so"
my answer: "So, He picked it and squized it into a nice lemon squash with ice cubes of course"
Bunneh
Posts: 105
Turrets: +18/-96
Re: bad game trap:35
«
Reply #1 on:
December 15, 2007, 10:22:32 pm »
Read this:
http://tremmapping.pbwiki.com/Starting+Tremulous+Mapping
Specifically the "Compiling" section; I have a feeling that you're trying to run a raw .map or incomplete .bsp/.pk3.
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Bunneh
: I'll admit that I really love attentionwhoring like this.
Plague Bringer
: Here's some attention for you. Look! I've got a video of Bunneh in his true form running around in public, molesting random people.
http://www.youtube.com/watch?v=ZONFBqPosXw
Bunneh, you should be ashamed.
Bunneh
: No, PB, that's not me. I'ma pink Bunneh. Bluebunneh is the stupid icecream faggot down the street.
http://tremulous.net/forum/index.php?topic=6840.0
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bad game trap:35