Author Topic: bad game trap:35  (Read 2246 times)

maxell

  • Posts: 108
  • Turrets: +2/-54
bad game trap:35
« on: December 15, 2007, 01:11:37 am »
i have being making a map called corridor-aplha1 which is still in developpment but when i want to test in in tremulous it comes up with "bad game systeme trap:35" would u be able to help me plz?
Quote from Moosenberry: "harry the plant had a tumor in the shape of a lemon growing on him so"
Modified into: "He had a tumor in the shape of a lemon on him so"
my answer: "So, He picked it and squized it into a nice lemon squash with ice cubes of course"

Bunneh

  • Posts: 105
  • Turrets: +18/-96
Re: bad game trap:35
« Reply #1 on: December 15, 2007, 10:22:32 pm »
Read this:

http://tremmapping.pbwiki.com/Starting+Tremulous+Mapping

Specifically the "Compiling" section; I have a feeling that you're trying to run a raw .map or incomplete .bsp/.pk3.
Bunneh: I'll admit that I really love attentionwhoring like this.
Plague Bringer: Here's some attention for you. Look! I've got a video of Bunneh in his true form running around in public, molesting random people.
http://www.youtube.com/watch?v=ZONFBqPosXw
Bunneh, you should be ashamed.
Bunneh: No, PB, that's not me. I'ma pink Bunneh. Bluebunneh is the stupid icecream faggot down the street.

http://tremulous.net/forum/index.php?topic=6840.0