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Need help locating a file

Started by Matt2k10, December 22, 2007, 10:13:36 PM

Matt2k10

I've been making a graphics and sound mod for fun, and it has been going well, but I can't find where the weapon shell skins are attributed to their models. I was thinking about making new shells for all of the weapons, but right now I can only modify the current ones and make weapons use them. Help is appreciated, thanks!

kevlarman

i'm not sure what you mean, so i'm gonna go with models/weapons/<weapon>/
i haven't looked recently but i think all the specific files used are hardcoded into the cgame, you can replace the files that exist (take a look at data-1.1.0 for what you can replace, but put it in your own pk3 that is alphabetiacally after data-1.1.0) but anything fancier will require modifying the cgame.
Quote from: Asvarox link=topic=8622.msg169333#msg169333Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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Plague

Weapon projectile graphics are located in gfx/.

Matt2k10

Quote from: kevlarman on December 23, 2007, 12:32:45 AM
i'm not sure what you mean, so i'm gonna go with models/weapons/<weapon>/
i haven't looked recently but i think all the specific files used are hardcoded into the cgame, you can replace the files that exist (take a look at data-1.1.0 for what you can replace, but put it in your own pk3 that is alphabetiacally after data-1.1.0) but anything fancier will require modifying the cgame.
Argh, you're right. I forgot about that. Thanks