Tremulous is an excellent game, very balanced, but a big lack I notice is the absence of bots.
Not everyone has the opportunity of playing online. Bots would be handy for local servers, especially with a small number of players (4, 3, 2 or even a player alone). This would make Tremulous a more interesting game. Teams would train that way and develop strategies. In addition, there are interesting maps, but most are too big for a 2vs2 player game.
I'm aware that AI is hard to implement (and that Tremulous is a multiplayer game), but wouldn't be possible to use one from the Q3A engine (is the engine of this game, right)?
P.S.: There might be people that may think that the addition of bots is a bad idea because it will "discourage" or not encourage the internet games. I don't think so, as a real player is more unpredictable. It is my believe that would turn the game more useful. Tremulous is freely available for the general public. Shouldn't it be ment for all audiences and gaming styles?