Author Topic: Train through door question.  (Read 3642 times)

Shadowgandor

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Train through door question.
« on: January 13, 2008, 02:58:06 pm »
Hey, I was wondering: Is it possible to make a train trigger a door.
For example: The lift moves down, a door opens and the lift moves through it. When it has passed, the door closes.

Hope I made my question clear, seeing how I find it hard to explain it :P

gareth

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Re: Train through door question.
« Reply #1 on: January 13, 2008, 04:21:17 pm »
i guess you would have to time how long it takes for the train to get to the door and setup up the triggers so that it opens at the correct time.

or you could have some trigger to open the door before the door that people on the train will trigger it and by the time they reach the door it wil be open, maybe?

Shadowgandor

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Re: Train through door question.
« Reply #2 on: January 13, 2008, 04:46:18 pm »
Hmm, the First one might work for me. I'm thinking about doing the elevators the way soubok did it with pulse: Having 2 triggers.
Having the door taking for example, 5 seconds before it starts opening after the button has been pressed gives it the impression that it opens for the elevator.

But now that i think of it, I don't think it's possible.
A moving train can be blocked by players. What would happen if the door closes again while the elevator was hold off long enough? I don't think it'll be good :P

The second one might be harder to pull off, I'll consider it but frankly, I don't mind having no elevator moving through a door, though it would be a nice addition to my map (not playable, mostly brushing atm)

Taiyo.uk

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Re: Train through door question.
« Reply #3 on: January 13, 2008, 06:01:05 pm »
The doors could also be trains, then you can set up timers to sequence them correctly.

seeeker

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Re: Train through door question.
« Reply #4 on: January 14, 2008, 03:47:25 am »
from my experience with trains and timers... they are quite easy to screw up (players blocking) im having similar problems, but almost got it fool proof lol. If you want to see it working, the map name is dryout_b4a (on tremcentral.com)

Shadowgandor

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Re: Train through door question.
« Reply #5 on: January 14, 2008, 04:17:01 pm »
Í'll check it out sometimes, thanks :)

doomagent13

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Re: Train through door question.
« Reply #6 on: January 14, 2008, 06:36:36 pm »
from my experience with trains and timers... they are quite easy to screw up (players blocking) im having similar problems, but almost got it fool proof lol. If you want to see it working, the map name is dryout_b4a (on tremcentral.com)
Set the crusher flag?

seeeker

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Re: Train through door question.
« Reply #7 on: January 14, 2008, 08:25:15 pm »
i have done that, but for some reason it still stops train for a little bit, throwing it out of sync with timers.