Author Topic: Howto make my server appear in the server list  (Read 7263 times)

kontra

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Howto make my server appear in the server list
« on: January 25, 2008, 04:15:21 am »
Hi I made a tremulous 1.1_x86 - mod Dnc Eggy server
it's on 1gbit in the middle Europe
public ip, no firewalled ports, connect from outside verified

158.195.35.188:30720

how do I make it into the master server list accessible from the game ?

thx

Oblivion

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Re: Howto make my server appear in the server list
« Reply #1 on: January 25, 2008, 05:03:11 am »
Well I added the server to my favorites and I am able to connect.  So I am sure its on the list somewhere.
World Wide Server Host

gynterk

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Re: Howto make my server appear in the server list
« Reply #2 on: January 25, 2008, 06:04:51 am »
Vcielka Tremulous Server? It's in list already.

kontra

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Re: Howto make my server appear in the server list
« Reply #3 on: January 25, 2008, 07:09:26 am »
my fault, i had filter turn on to show only servers with players :)
« Last Edit: January 25, 2008, 07:16:47 am by kontra »

--Nachtfalke--

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Re: Howto make my server appear in the server list
« Reply #4 on: February 10, 2008, 11:52:30 am »
   Hello
My server is somehow not in the Liste.I have set the Tremulous Client that i see full and empty server.In the list (http://tremmaster.quakedev.net/), it is not there,too.

Name: Tobis-Blog.org Game Server
IP: 78.47.133.9

Firewall,etc. was not installed.

David

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Re: Howto make my server appear in the server list
« Reply #5 on: February 10, 2008, 10:57:33 pm »
You need to add +dedicated 2 to the command line.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

--Nachtfalke--

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Re: Howto make my server appear in the server list
« Reply #6 on: February 12, 2008, 01:35:13 pm »
/root/tremulous/tremded.x86 +dedicated 2 +exec server.cfg
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/root/.tremulous/base
/root/tremulous/base/vms-1.1.0.pk3 (4 files)
/root/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/root/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/root/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/root/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/root/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/root/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/root/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/root/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/root/tremulous/base/data-1.1.0.pk3 (1229 files)
/root/tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Started tty console (use +set ttycon 0 to disable)
dedicated is read only.
execing server.cfg
------ Server Initialization ------
Server: niveus
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/root/.tremulous/base
/root/tremulous/base/vms-1.1.0.pk3 (4 files)
/root/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/root/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/root/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/root/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/root/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/root/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/root/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/root/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/root/tremulous/base/data-1.1.0.pk3 (1229 files)
/root/tremulous/base

----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \timelimit\60\sv_hostname\Tobis-blog.org Gameserver\sv_maxclients\30\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\niveus\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
0 teams with 0 entities
-----------------------------------
-----------------------------------
Hitch warning: 865 msec frame time




But still not in the server list :(






David

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Re: Howto make my server appear in the server list
« Reply #7 on: February 12, 2008, 06:04:56 pm »
Please say your not running it as root.
Quote
Opening IP socket: localhost:30720
You may need to set net_ip if it fails to auto detect.  Although I don't know why it would.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

--Nachtfalke--

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Re: Howto make my server appear in the server list
« Reply #8 on: February 13, 2008, 04:59:51 pm »
In what file must  "net_ip" changed?

David

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Re: Howto make my server appear in the server list
« Reply #9 on: February 13, 2008, 06:08:31 pm »
Set it on the command line with dedicated etc.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

--Nachtfalke--

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Re: Howto make my server appear in the server list
« Reply #10 on: February 14, 2008, 01:00:47 pm »
/root/tremulous/tremded.x86 +dedicated 2 net_ip=78.47.133.9 +exec server.cfg
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/root/.tremulous/base
/root/tremulous/base/vms-1.1.0.pk3 (4 files)
/root/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/root/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/root/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/root/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/root/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/root/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/root/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/root/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/root/tremulous/base/data-1.1.0.pk3 (1229 files)
/root/tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Started tty console (use +set ttycon 0 to disable)
dedicated is read only.
execing server.cfg
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/root/.tremulous/base
/root/tremulous/base/vms-1.1.0.pk3 (4 files)
/root/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/root/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/root/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/root/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/root/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/root/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/root/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/root/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/root/tremulous/base/data-1.1.0.pk3 (1229 files)
/root/tremulous/base

----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \timelimit\60\sv_hostname\Tobis-blog.org Gameserver\sv_maxclients\30\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 911 msec frame time

But he ignore net_ip and the server run as localhost :(

AlphaBetaAdmin

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Re: Howto make my server appear in the server list
« Reply #11 on: February 28, 2008, 08:03:41 pm »
I'm having trouble too :( i get my server running, but it doesn't appear on the list.  I've tried to make it a favourite, but it just has the ip, then the regular server things

David

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Re: Howto make my server appear in the server list
« Reply #12 on: February 28, 2008, 10:00:07 pm »
Does it appear for other people?
Does the master return it?
The odds are it will never work in the list for you, as most cheap routers screw up the nat.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

AlphaBetaAdmin

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Re: Howto make my server appear in the server list
« Reply #13 on: February 29, 2008, 12:03:07 am »
here's what it looked like:
Code: [Select]
[files] then:

----------------------
4360 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:32123
Hostname: [private]
IP: 192.168.1.107
Working directory: C:\Program Files\Tremulous
execing server.cfg
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok

[then more files]

8720 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 881 jump table targets
VM file game compiled to 1205079 bytes of code
game loaded in 34179296 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Dec 27 2006
------------------------------------------------------------
InitGame: \g_suddenDeathTime\35\g_maxGameClients\0\sv_maxclients\13\timelimit\55\sv_hostname\Testing Testing 123\sv_maxRate\25000\sv_minPing\0\sv_maxPing\350\sv_minRate\3000\g_unlagged\1\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\1\g_needpass\0\gamename\base
!readconfig: could not open admin config file admin.dat
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 1802514 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 956 msec frame time
Hitch warning: 1063 msec frame time
Hitch warning: 1188 msec frame time

idk if there's something wrong or not...

AlphaBetaAdmin

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Re: Howto make my server appear in the server list
« Reply #14 on: February 29, 2008, 11:48:37 pm »
ok, i was trying to get people to connect, but i can't get it to broadcast over the internet...it is a working server, but i can't seem to get it broadcasted  :( any1 know how to make it go over the internet?

Zero

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Re: Howto make my server appear in the server list
« Reply #15 on: March 01, 2008, 12:49:28 am »
does anyone know how to get to the router settings of a SpeadStream 5100?

kevlarman

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Re: Howto make my server appear in the server list
« Reply #16 on: March 17, 2008, 05:30:54 pm »
/root/tremulous/tremded.x86 +dedicated 2 net_ip=78.47.133.9 +exec server.cfg
that's the wrong syntax (also you should not under any circumstances run tremded as root...)
Code: [Select]
tremded.x86 +set dedicated 2 +set net_ip 78.47.133.9 +exec server.cfg is the correct way to do it
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

TinMan

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Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

Unimatrix_001

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Re: Howto make my server appear in the server list
« Reply #18 on: March 22, 2008, 08:13:27 pm »
i know how to see setting youre talking about (speedstrem...),dude go to your connection and see whats your default gateway ip and open any internet browser for example internet explorer and type that ip in it example: http://192.168.1.1 and when you do that go to that ip and you will see your router settings but some people put Passwords for router in case someone could break in their internet and spend their money and download bandwitch if you have set password then you must remember of it....lol....good luck with setting it... :battlesuit: :acidtube: :tesla: :tyrant: :medstat: hh...

David

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Re: Howto make my server appear in the server list
« Reply #19 on: March 23, 2008, 12:09:00 am »
What a dismal post.
Do what tinman said.  He has a clue.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.