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How does tremulous work?

Started by tyranis, January 28, 2008, 03:18:27 AM

tyranis

Sorry for so many questions.
What is handled by the qvm, binary, and the base pk3?
What does the client do? Are all calculation handled server side?
Are speedhacks, going through walls, etc. possible in tremulous through packet manipulation(not exploits server code)?

kevlarman

Quote from: tyranis on January 28, 2008, 03:18:27 AM
Sorry for so many questions.
What is handled by the qvm, binary, and the base pk3?
What does the client do? Are all calculation handled server side?
Are speedhacks, going through walls, etc. possible in tremulous through packet manipulation(not exploits server code)?
pretty much all calculations are done server side (the movement calculations are mirrored on the client side to provide a more responsive feeling to the game, but that's pretty much the only thing). none of those things should be possible.
Quote from: Asvarox link=topic=8622.msg169333#msg169333Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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