Adv. Basalisks are fine.
The problem is that poison is pointless in most games because any sort of armor magically makes poison not work
Heres how it should go.
Basalisk's Gas Attack poisons every enemy that has no helmit.
However, if you wear a helmit and you get gassed, you STILL GET POISONED, but the effect wears off quicker or on its own overtime, unlike those who have no helmit on, where it constantly poisons you untill you heal.
Bsuits cannot get gassed.
However, a booster attack should poison ALL HUMANS no matter what. Humans with no armor on get full blown poison. Humans with armor on and even with a helmit will still get poisioned full by a booster (right now all poison effects, even booster slashes, dont do anything on helmit wearers). A Bsuit will ALSO GET POISONED, but the effect will be very small and only last for several seconds before it wears off autmatically.
You could also have it so the more armor you put on a human, the more it negates the poison slash from a booster, but it cannot be fully negated.
Adv Maradur should have it so just firing within a small cone will launch an electric attack, not just the "point" where you have to aim it exactly.