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Amine's Proximity Mines

Started by amine, February 12, 2008, 10:51:06 AM

Risujin

Quote from: amine on February 16, 2008, 06:28:14 PM1) The method used to detect a nearby enemy does not check to make sure he is in the line of sight (e.g. blowing it up from the other side of a thin wall.) This can easily be fixed using trap_Trace() or some other quicker function I am not aware of.
There is a G_IsVisible() or something that will do that for you.

Quote from: amine on February 16, 2008, 06:28:14 PM2) If you drop a grenade on a human or alien head, and the human or alien moves away before it activates, the grenade will float (similar to Goldeneye 64's Floating Remote Mines). I am not sure how to fix this.
Check the ent->r.contents of whatever you hit with the grenade, if it is CONTENTS_SOLID, stick to it, otherwise fall with gravity or immediately explode.

Quote from: amine on February 16, 2008, 06:28:14 PMI really like the idea to make it only buildable from the advanced construction kit, but if I do that it will not work without having pre-configured your client to allow downloads, so I think for now I will leave it like this.
Want to know something funny? Up to revision 451, Tremulous had constructible "float mines". They were ditched a long with the bank. Too much Gloom resemblance for the devs? :)

crazywhiteboy9x9

how do i complie stuff like thi i been looking every where and found nada so will some 1 send me a guid please

Paradox

Anyone understand the fuckshit in that last post?

If your looking for a qvm with it, the one i compile has it.
http://p-g-qvm.googlecode.com

∧OMG ENTROPY∧

crazywhiteboy9x9

Quote from: Paradox on March 03, 2008, 01:24:33 AM
Anyone understand the fuckshit in that last post?

If your looking for a qvm with it, the one i compile has it.
http://p-g-qvm.googlecode.com
sorry for the bad spelling but i cant find out how to patch my qvm with this and i all ready run that p-g-qvm-1.5.0.1 gvm on my server and i wana know how to pat the qvm with proxie mines if u cant help me please?

Thomsen


+ OPTIMUS +

Quote from: crazywhiteboy9x9 on March 03, 2008, 01:20:25 AM
how do i complie stuff like thi i been looking every where and found nada so will some 1 send me a guid please

1rd download crosshaar than crack wid 0.3 zoo outnumber the ASAP so dhe nada would update to set_svfxmod_3.
success is the ability to go from failure to failure without losing your enthusiasm

+PICS+

crazywhiteboy9x9

Quote from: + OPTIMUS + on March 03, 2008, 04:31:20 PM
Quote from: crazywhiteboy9x9 on March 03, 2008, 01:20:25 AM
how do i complie stuff like thi i been looking every where and found nada so will some 1 send me a guid please

1rd download crosshaar than crack wid 0.3 zoo outnumber the ASAP so dhe nada would update to set_svfxmod_3.
lol wow do u guys feel that bad...... lol ill type better ok but serious what do i need

whitebear

yo neez ganja an 1-2-Datta.pk3 zo uu kan 0wn teh spoon. oter wize te smuglers ovär run ya.

Roanoke

Source code please? I know this is a necro, but still.

Amanieu

Quote
< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign :P

Syntac