Author Topic: Vertices in GtkRadian 1.5  (Read 3065 times)

Kaleo

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Vertices in GtkRadian 1.5
« on: February 14, 2008, 04:07:58 am »
You know how in 1.5 when you pull a vertex, it most times pulls another on with it, like with the edge tool?

I want to know how to bring back the style of 1.4 vertex pulling.
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Lava Croft

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Re: Vertices in GtkRadian 1.5
« Reply #1 on: February 14, 2008, 06:24:29 am »
Try selecting the vertice in the 3d window?

Kaleo

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Re: Vertices in GtkRadian 1.5
« Reply #2 on: February 14, 2008, 06:55:48 am »
Tried that, with the same effect.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
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gareth

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Re: Vertices in GtkRadian 1.5
« Reply #3 on: February 14, 2008, 10:07:40 am »
you have to split up your brush so it has triangular sides.

Kaleo

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Re: Vertices in GtkRadian 1.5
« Reply #4 on: February 14, 2008, 10:48:20 am »
Ok... That makes sense...

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Quote from: Stannum
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but you can blow it into chunky kibbles!
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Taiyo.uk

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Re: Vertices in GtkRadian 1.5
« Reply #5 on: February 14, 2008, 10:52:22 am »
Other vertices are moved automatically to keep the brush convex. To create intricate shapes try using the clipper or use multiple brushes and merge them.

Depending on what you're trying to make, the triangular brush approach may be an option.

Lava Croft

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Re: Vertices in GtkRadian 1.5
« Reply #6 on: February 14, 2008, 02:45:30 pm »
You were talking a non-triangular brush? Trisoup fixes your 'problem' indeed.